Re: [Released!] Classic Weapons Pack for Brutal Doom
Posted: Tue Nov 06, 2012 12:52 pm
the mod is in the OP. as for the updated version, judging from his post, isn't finished as of yet.insightguy wrote:link?
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the mod is in the OP. as for the updated version, judging from his post, isn't finished as of yet.insightguy wrote:link?
Spoiler: hipfiring shape aka poorly downscaled alpha rifle edit
Spoiler: iron sights shape, which it so large that the barrel extends beyond the center of the screen, which almost completely defeats the purpose of iron sights
Spoiler: and reloading shape, which seems to be unchanged from the standard Brutal Doom rifleWe have a shotgun and chaingun whose smooth animations appear to be the work of Perkristan, though I could be wrong on that.
Spoiler: the shotgun also magically grows sights when you aim down them
Spoiler: id offset the chaingun down for a reason, and that reason was precisely because it took up too much screen spaceSuper shotgun seems unchanged.
1. First of all: Who says the rifle is "unique"? If you expect something never seen before in a mod which restores the classic look you probably don't know that "classic" usually means "seen hundreds of times".Eric_ wrote: 1. So, in this mod we have a rifle with three unique shapes:
hipfiring shape aka poorly downscaled alpha rifle edit,
iron sights shape, which it so large that the barrel extends beyond the center of the screen, which almost completely defeats the purpose of iron sights
and reloading shape, which seems to be unchanged from the standard Brutal Doom rifle
2. We have a shotgun and chaingun whose smooth animations appear to be the work of Perkristan, though I could be wrong on that.
3. the shotgun also magically grows sights when you aim down them
4. id offset the chaingun down for a reason, and that reason was precisely because it took up too much screen space
5.Super shotgun seems unchanged.
6. Rocket Launcher also got pushed up the screen, because obviously id had no clue what they were doing when they positioned the sprite in the first place. The sprites for rockets and their ammotypes were also changed, but, for some reason, not to their vanilla Doom sprites. In a mod where the ENTIRE POINT is to replace Brutal Doom's sprite changes with their vanilla Doom counterparts, it kind of defeats the purpose when the rockets are replaced by a different custom sprite set.
7. Overall this reeks of laziness and inconsistency. I can't even give you any points for good effort, because there's no effort here. It's just other people's work renamed and thrown into a .pk3 with no regard for credit where it's due.
Here it comes! Download link updated at the first post!insightguy wrote:link?
Cool.Work with v20b?Zaero wrote:Here it comes! Download link updated at the first post!insightguy wrote:link?
To celebrate the 480'th download of the mod (Yes, it's the most popular of my mods, second being the Statusbar Reloaded) I decided to release the next version almost 7 months after it's premiere.
Most glitches were fixed, some vanilla content reintroduced, all that with still being "brutalized" somehow, so it's the mix of styles.
Probably the biggest complain about the mod was being the "skin replacement only". Well I had (and still have) some reasons for it, but this release goes a little bit futher: it also includes the sound pack!
The file is a compilation of sounds of my personal liking so not everyone may be satisfied, but I took great care to include samples which are BOTH juicy and not too loud.
Not only the gun sounds are changed but many others as well (over 120 samples total). What is the most important: the sounds fits the gun sprites well.
What more can I say.. enjoy! And please leave the comment.
I think, no. It hasn't updated since 2013, but BD has.ZioMcCall wrote:Cool.Work with v20b?
UnluckEagle wrote:I think, no. It hasn't updated since 2013, but BD has.ZioMcCall wrote:Cool.Work with v20b?
In the future, please note the last time the thread was posted in (in this case; 2013). Necrobumping is illegal in 50 states.ZioMcCall wrote:Cool.Work with v20b?
I saw this thread for a recent reply :vHellser wrote:In the future, please note the last time the thread was posted in (in this case; 2013). Necrobumping is illegal in 50 states.ZioMcCall wrote:Cool.Work with v20b?