Page 2 of 2

Re: Can a replacement spark actor be made?

Posted: Mon Jan 04, 2010 7:20 pm
by wolfman
It works for me. :shrug:

Re: Can a replacement spark actor be made?

Posted: Tue Jan 05, 2010 8:41 pm
by Enjay
Updated slightly

http://files.drdteam.org/index.php/file ... uspark.zip

It bothered me that sometimes the sparks could lie around a little too long due to them going into their death state being a random chance even after that had hit the floor. Making them a missile meant they went into their death state as soon as they landed. That cured the problem but it also meant that they just stopped dead. So, I made them a corpse and gave them a crash state instead of a death state. This seems to work quite well. If you prefer the old behaviour, remove the +CORPSE flag from the SparkyBall actor. This will restore the old behaviour of some sparks lying around longer than others.

Re: Can a replacement spark actor be made?

Posted: Wed Jan 06, 2010 8:01 am
by David Ferstat
And it turns out to be because I was right-clicking the file to download it directly to disk, instead of travelling to the DRD hosting site to download it.

I guess I'm showing my age, eh? :)