Page 2 of 3
Re: best content mods for ZDoom
Posted: Tue Nov 25, 2008 5:29 pm
by TheDarkArchon
tubers93 wrote:Alandoguns (An awesome weapon mod for ZDoom)
No. Just no.
Re: best content mods for ZDoom
Posted: Tue Nov 25, 2008 6:48 pm
by DavidB1000
No, no, you're supposed to explain your position, Dark Archon.
You can't just say no, no. I think.
Also, yes, Aeons of Death, Beautiful doom, Zero Tolerance, WW-Diaz, you name it, I will suggest it.
Oh and it's worth playing Alando once or twice. Just on God mode though.

Re: best content mods for ZDoom
Posted: Tue Nov 25, 2008 7:53 pm
by wildweasel
DavidB1000 wrote:Oh and it's worth playing Alando once or twice. Just on God mode though.

No, I'm sorry, it really isn't. Alandoguns is about the worst time I've had playing a Doom weapon patch since
GunX: Urban Nightmare.
Re: best content mods for ZDoom
Posted: Tue Nov 25, 2008 10:43 pm
by DavidB1000
Well, fine. I guess the reverse ammo counter, the lack of time travel knowledge to put ignoreskill flag on the weapons, some ugly balancing issues, monsters that can murder you on god-mode, and a few other minor issues would make it impossible to like, right?
All in all, Alando is about a thousand times better than anything I can make. Really, I don't think I could even begin to match him. Or even Daniel.
Re: best content mods for ZDoom
Posted: Wed Nov 26, 2008 2:21 am
by wildweasel
DavidB1000 wrote:Well, fine. I guess the reverse ammo counter, the lack of time travel knowledge to put ignoreskill flag on the weapons, some ugly balancing issues, monsters that can murder you on god-mode, and a few other minor issues would make it impossible to like, right?
All in all, Alando is about a thousand times better than anything I can make. Really, I don't think I could even begin to match him. Or even Daniel.
The mod is a complete mess with resources of wildly varying levels of quality, weapons so redundant that they make
me look original, and my personal least favorite thing ever, weapon key overflow. I hate hitting the same key five times to get the only good weapon.
Re: best content mods for ZDoom
Posted: Wed Nov 26, 2008 4:18 am
by Cutmanmike
Re: best content mods for ZDoom
Posted: Wed Nov 26, 2008 8:41 am
by Gendo
yeah, BD totally blew my gendo-shades away, literally

spider mastermind owned a bit too much, tho

Re: best content mods for ZDoom
Posted: Wed Nov 26, 2008 9:02 am
by Cutmanmike
Shove a OMG stick ball in her face and duck for cover!
Re: best content mods for ZDoom
Posted: Wed Nov 26, 2008 2:21 pm
by Gendo
ok
edit: thanks, it worked

Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 1:28 am
by Ceeb
I always liked Alando Guns.

It's fun to throw some bots into a level like Go 2 It and watch them die over and over and over.
Also, what are Ox.pk3 and Beautiful Doom? And where can I get those?
Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 5:32 am
by Dancso
Ceeb wrote:I always liked Alando Guns.

It's fun to throw some bots into a level like Go 2 It and watch them die over and over and over.
Also, what are Ox.pk3 and Beautiful Doom? And where can I get those?
Well i have no idea about beautiful doom, but 0x can be found here, via the useful search feature on forums:
http://forum.zdoom.org/viewtopic.php?f= ... 8&hilit=0x
Play doom 2 map 01. You'll have a hard time.[/sarcasm?]
Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 5:42 am
by Cutmanmike
By hard time you mean a OMG WTF DID NOT EXPECT THAT SHIT time
Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 10:57 am
by DavidB1000
Ah, fair enough, Wildweasel, good points. I guess unlike you though, I just either A. Have no standards, or B. Just play to have fun.

Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 11:07 am
by Dancso
DavidB1000 wrote:Ah, fair enough, Wildweasel, good points. I guess unlike you though, I just either A. Have no standards, or B. Just play to have fun.

But.. what if it's not fun for him? B is a bit pointless

Re: best content mods for ZDoom
Posted: Thu Nov 27, 2008 3:43 pm
by wildweasel
Dancso wrote:DavidB1000 wrote:Ah, fair enough, Wildweasel, good points. I guess unlike you though, I just either A. Have no standards, or B. Just play to have fun.

But.. what if it's not fun for him? B is a bit pointless

Having to cycle through that many weapons removes the fun. =P