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Re: [Done] Nukes
Posted: Sun Aug 17, 2008 6:45 pm
by Hellish Godzilla
This is hilariously awesome. I managed to crash ZDoom by shooting a zombie at point-blank with a hypernuke on Map18. I laughed.
Can't wait to see if/when someone makes more practical use of it in a WAD.
Re: [Done] Nukes
Posted: Mon Aug 18, 2008 1:57 am
by Delphinus
I see potential for it in cutscenes...
Re: [Done] Nukes
Posted: Mon Aug 18, 2008 7:34 am
by KeksDose
Xaser wrote:Keks, would it be alright with you if I were to borrow these nukes for this?
Yup.
...I should start making text files before I release something.
This is hilariously awesome. I managed to crash ZDoom by shooting a zombie at point-blank with a hypernuke on Map18. I laughed.
My brother almost died laughing when I tested the nuke in Heretic. Basically, I made a sabreclaw simply explode with a nuke after three seconds of being dead, and testing this in a large-scale area (
damn large-scale) makes this a bit funnier.

Even though it's not that funny, but oh well.