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Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sat Jun 07, 2008 1:54 pm
by .+:icytux:+.
ugh, so many commands and stuff <_<
i probably missed something, could any1 help?

just do the setpng and hand me the wad again? :3
Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sat Jun 07, 2008 8:38 pm
by Nash
Well for a start, the PNGs are in RGB mode, so SetPNG won't work with that.
I converted them to grayscale mode, and used SetPNG's -alph and -grab commands to fix the alpha and set offsets for the decals (do not set offsets in XWE or SLumpEd for decals; they will overwrite the alph chunk).
This fixed WAD works perfectly in both ZDoom and GZDoom.
http://nash.wanzafran.com/doomstuff/FearDecals.zip
Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sat Jun 07, 2008 10:22 pm
by Grimm
Setting offsets via SlumpEd messes up the alpha chunk? Doh!
Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sat Jun 07, 2008 10:28 pm
by bagheadspidey
the PNGs are in RGB mode, so SetPNG won't work with that.
wait, what? I'm sure i've done that before... that batch image converter thing i wrote runs setpng on RGB pngs (to set the grab chunk) and they seemed to work fine...
Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sun Jun 08, 2008 1:36 am
by Nash
Grimm wrote:Setting offsets via SlumpEd messes up the alpha chunk? Doh!
Yes. That's why the -grab command exists in SetPNG.
Re: [miniwad] Fear blood decals. (problem, plz help)
Posted: Sun Jun 08, 2008 5:53 am
by .+:icytux:+.
thanx! oh so bagheadspideys batchimageconverter has a setpng option? great
oh and thanx for the help everyone!
Re: [miniwad] Fear blood decals. (works for zdoom now)
Posted: Sun Jun 08, 2008 10:20 am
by Grimm
Hmm. That's odd though, because I know for a *fact* that I set offsets for a one decal via SlumpEd, and it worked fine. Just more randomness, I guess.