UBX Master's mods

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
hnsolo77
Posts: 1446
Joined: Sat Sep 16, 2006 8:06 pm
Location: the mythical land of Toronto Canada. (not really)

Re: UBX Master's mods

Post by hnsolo77 »

Wills wrote:
Enjay wrote:BTW, is it just me or are impse references getting very old, predictable and boring?
Unfortunately that seems to be the case. Which is why something new and even more shocking is going to have to come along. Cacose, anyone? :D
hmmm.... perhaps archse?
User avatar
phi108
Posts: 976
Joined: Sat Dec 01, 2007 6:28 pm

Re: UBX Master's mods

Post by phi108 »

BerserkPack-Healthpackse
User avatar
Marisa the Magician
Banned User
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia
Contact:

Re: UBX Master's mods

Post by Marisa the Magician »

Cacose?

Eek!! :puke:
User avatar
Enjay
 
 
Posts: 27295
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: UBX Master's mods

Post by Enjay »

UBX Master wrote:Cacose?

Eek!! :puke:
Because impse wasn't :puke: right? :shock:

Oh, and of course,
Spoiler: Parental Advisory - Explicit content
User avatar
Wills
Posts: 1446
Joined: Mon Jan 10, 2005 7:01 pm
Location: The Well of Wishes

Re: UBX Master's mods

Post by Wills »

Ah, the Cockodemon! I could find a use for that... :twisted:
User avatar
Juan "JacKThERiPPeR
Posts: 931
Joined: Sun Jun 03, 2007 7:25 am
Location: SPAIN
Contact:

Re: UBX Master's mods

Post by Juan "JacKThERiPPeR »

I still have some ideas for the sponsors.

Illidan Co.: To be or not to be. (Warcraft III, WoW)
R.I.C. ([censored word] Insurance Company): Your soul is safe.
Arthas Industries: Bringing the cold since the Third War (Warcraft III, WoW?)
MailRushKEKEKE: Deliver easy (my old forums)
Garry Inc.: Kick and Ban, your way. (Garry's Mod)
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: UBX Master's mods

Post by TheDarkArchon »

Wills wrote:Ah, the Cockodemon! I could find a use for that... :twisted:
It's going to be a replacement for the Impse secrets of IOGW in TARD II, right?
User avatar
Marisa the Magician
Banned User
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia
Contact:

Re: UBX Master's mods

Post by Marisa the Magician »

Hey guys, "Instant Action map 2" is just finished. I'll release it soon. Maybe at the weekend.

Oh! And "The Ultimate Weird ZDoom" stuff is almost finished. I still have to kill some "bugs" on it.

P.S.: I'll post screenshots of "Weirdstuff saga: Episode I" too.
BTW, I'm looking for people to join the UBX Team. Is someone interested? :wink:
User avatar
Marisa the Magician
Banned User
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia
Contact:

Re: UBX Master's mods

Post by Marisa the Magician »

Hello? Anyone there? :?
Locked

Return to “Abandoned/Dead Projects”