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Posted: Thu May 17, 2007 6:58 am
by Cutmanmike
Why am I not suprised :P

If you manage to be actually online and not having your soul being eaten by WoW then you'll be the first to try.

Posted: Thu May 17, 2007 7:00 am
by HotWax
I have several spare pairs of undershorts at the ready.

Posted: Thu May 17, 2007 2:09 pm
by Cutmanmike
Well that's a bummer. I was somehow managing to get the trees pasted all around but when I saved DB decided to delete the whole map from existence AND save. Not only that, but I can't seem to open Ghoul2.wad with any map editor. Does anyone else have this problem?

Posted: Thu May 17, 2007 2:11 pm
by Penguinator
The second ghoul's forest opens fine for me in DB.

Posted: Thu May 17, 2007 2:16 pm
by Cutmanmike
Got it working.... but doesn't seem to want to open in Wadauthor :(

oh well seems i'm destined to do it from sratch again

Posted: Fri May 18, 2007 12:30 am
by hnsolo77
Cutmanmike wrote:Got it working.... but doesn't seem to want to open in Wadauthor :(

oh well seems i'm destined to do it from sratch again
keep multiple back up copies next time in other folders, its what i do now since that kind of crap happened to me

Posted: Fri May 18, 2007 7:10 am
by Zippy
DoomBuilder should make regular backup copies of the map if you have it enabled. I believe it keeps three or four backups by default, going back that many saves.

Posted: Fri May 18, 2007 10:01 pm
by Medricel
I had DoomBuilder totally eat a map of mine once, too.
Zippy wrote:DoomBuilder should make regular backup copies of the map if you have it enabled. I believe it keeps three or four backups by default, going back that many saves.
That's only useful if you catch the error immediately. If you're save-happy like I am (though I don't manually back up... I really should) you most likely won't even notice it until you go to reopen it. By that time, all the backups were overwritten with the bad map.

Posted: Sat May 19, 2007 12:53 pm
by chronoteeth
If it is not too much to ask, but maybe a little preview of all the ghouls Paweese? (maybe hidden away in a spoiler so pants can remain clean)

Posted: Sat May 19, 2007 1:59 pm
by Nash
Well I bet the pic of Samara I linked in the first page of this thread will give you a good clue on how she looks like!

Posted: Sat May 19, 2007 2:06 pm
by chronoteeth
Well there's the one from the 2nd one, and that samara.

2 more lay hidden

Posted: Sat May 19, 2007 2:26 pm
by Cutmanmike
And they shall remain hidden

Posted: Sat May 19, 2007 2:42 pm
by Nash
Cutty, is this for GZDoom? I can contribute some tree models for you.

(If this is going to be Skulltag compatible then I'm not sure if models would work in ST's GZDoom renderer though. Apparently the 3-d stuff was left out or something?)

Posted: Sat May 19, 2007 3:17 pm
by chronoteeth
Cutmanmike wrote:And they shall remain hidden
Until now! :D

Posted: Sat May 19, 2007 4:22 pm
by Cutmanmike
Yes it is for gzdoom. And I believe 3d stuff is in ST but still, i'd like those models.