
Another release of "GADoom"
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Nanami
- Posts: 1066
- Joined: Tue Jul 15, 2003 5:13 pm
- Location: That little island pritch created.
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The time isn't the problem, it's the intensity. If you pick up 1 health potion it should flash as bright as if you pick up 700.GameArena wrote:Alright all great ideas :D. I'll try toning down the blue effect even more, I believe the current max is roughly 3 seconds (which only occurs when you pick up a lot of health, I could brink it down to 2.
ZDoom automatically only displays one message for a pickup if it's stacked on top of several others. By this I mean you can stack 20 health potions on eachother and you'll only see one message, so you can essentially "make" a new potion.
However, if you walk over this in GADoom it'll flash 20 times more intense than it normally would, so this trick is given away. You should make it so the intensity is always the same brightness, regardless of how many items you pick up.
- Chris
- Posts: 2971
- Joined: Thu Jul 17, 2003 12:07 am
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Basically what Randy does, I believe, is make it so that no matter how many of a certain item is picked up within a single tic, it displays only one message and flashes as if it was a single item. But I don't know why GADoom wouldn't be like this if it's based off one of the newer versions of ZDoom..
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- Posts: 182
- Joined: Wed Jul 16, 2003 4:35 pm
- Location: Outside of a bubble... Looking at all the humans inside.
Well I could switch it to a system like that, but most of the new DM games use systems like the one I am using. The flashes aren't based on how many items are picked up, but the health used, so if you get a large medikit with 99 health it'll barely flash at all, as opposed to being more intense if you used all of the health. I'll probably have an option to switch between systems, and just have the one where if they are on top of each other they don't flash nearly so brightly.
- morbidtwatt
- Posts: 136
- Joined: Fri Aug 15, 2003 7:56 am
- Location: frederick md
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