Harbinger 2.0
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- SilentRage
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- LilWhiteMouse
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The monster has evolved a number of times, soon to evolve again. The first "version" was when I started up on Power DoLLS for the second time, and split the Marauder into three actors. Then I adapted the ACS to make my snail crab for HQ2. The two were combined to create a monster for my second attempt at the Adessa hub. When that failed for technical reasons, it got retextured and ported into a different project as a naval ship/submarine styled lava demon. The Ultra Berserker was also born there, as a way of bombarding the "ship". That map got out of hand, so I gave the monster legs and moved it to yet another project. That project became so cannibalized I simple terminated it. The next generation of the monster is getting mecha shōjo'd/musume'd to be used in a personal project. As such, I figured I'd offer the existing one before it got archived and forgotten.
- LilWhiteMouse
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- Cutmanmike
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- LilWhiteMouse
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Lines 246 and 247.Cutmanmike wrote:Mind telling us that code? Just tried it and I think this would be great for multiplayer :P
I *think* this is what it should be, but I don't know anything about MP so....
Code: Select all
Thing_ChangeTID(0, 255 + PlayerNumber());
FID = 254 + PlayerCount();