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Re: Doom: Evil Unleashed -- Continued

Posted: Sun Jul 31, 2011 10:53 pm
by printz
Not much of a fan of the Hexen thunder sound to be honest. It's overused.

Re: Doom: Evil Unleashed -- Continued

Posted: Sun Jul 31, 2011 10:58 pm
by SamVision
BlueFireZ88 wrote:3.Alieno Carcer (roughly translated: forgotten prison)
Love this one.

Re: Doom: Evil Unleashed -- Continued

Posted: Sun Jul 31, 2011 11:05 pm
by hfc2x
BlueFireZ88 wrote:Everto Plagiarius (Demon's planet)
Sounds like "plagiarism" LOL
printz wrote:Not much of a fan of the Hexen thunder sound to be honest. It's overused.
Okay, I will take that one out. The HardW[a]r ones sound way better anyways.
SamVision wrote:
BlueFireZ88 wrote:3.Alieno Carcer (roughly translated: forgotten prison)
Love this one.
Very good one, ain't it? Added to candidates.

Re: Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 5:52 pm
by Virtue
allan94 wrote: Also when I extracted sodaholic's alpha pk3 I found some very interesting sprites.
Here's the link to download them.
http://www.mediafire.com/?v3v0lgcyob5k2mt
Id just like to point out the dark claw sprites are mine, I attempted something like this as well (havnt we all?), I let Soda use them :)

Re: Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:20 pm
by hfc2x
Ben2k9 wrote:
allan94 wrote: Also when I extracted sodaholic's alpha pk3 I found some very interesting sprites.
Here's the link to download them.
http://www.mediafire.com/?v3v0lgcyob5k2mt
Id just like to point out the dark claw sprites are mine, I attempted something like this as well (havnt we all?), I let Soda use them :)
Hehe, I know. I will ask for real names later, when I make the credits (credits don't look good with nicknames LOL).


And everyone, check front page and tell me what you think.

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:29 pm
by TheDoomGuy
Can we expect a demo anytime soon?

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:31 pm
by hfc2x
TheDoomGuy wrote:Can we expect a demo anytime soon?
No demo planned during the meantime. Sorry.

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:35 pm
by BlueFireZ88
Here are my thoughts on the new video posted:

The weapon bobbing looks weird. I'm not sure how to describe it, it just looks off. Maybe I'm just so used to the normal weapon bobbing, I don't know. All I know is that the new bobbing doesn't look right. Sorry if i couldn't be more specific.

Though I must admit, I love the level design. It's very well crafted and definitely fits as a first stage.

Quick question: Am I to assume that your NPC buddies don't last long? In other words, can they die?

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:46 pm
by hfc2x
BlueFireZ88 wrote:I'm not sure how to describe it, it just looks off.
Yes, I know. Doesn't work well LOL.
BlueFireZ88 wrote:In other words, can they die?
No, they cannot die, because they reappear when you start episode 4 (in jail). The won't follow you through the entire level, however. They cannot leave the starting area (Second floor).

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 9:56 pm
by allan94
I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 10:09 pm
by BlueFireZ88
allan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
After reading those, it felt as if though Romero were next to me, screaming how much he's gonna make me his bitch.

As if Daikatana wasn't enough. :)

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Mon Aug 01, 2011 10:34 pm
by hfc2x
allan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
Added. I think they are quite strong, but whatever LOL
BlueFireZ88 wrote:screaming how much he's gonna make me his bitch.
Seconded HAHAHA :lol:

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Tue Aug 02, 2011 12:56 am
by BlueFireZ88
Best messages:

"hey, ron! can we say
'fuck' in the game?"

"i'd leave: this is just
more monsters and levels.
what a load. "

And my personal favorite:

"don't quit now! we're
still spending your money! "

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Tue Aug 02, 2011 12:05 pm
by allan94
hfc2x wrote:
allan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
Added. I think they are quite strong, but whatever LOL
BlueFireZ88 wrote:screaming how much he's gonna make me his bitch.
Seconded HAHAHA :lol:
Thanks.

Re: [WIP] Doom: Evil Unleashed -- Continued

Posted: Tue Aug 02, 2011 2:07 pm
by hfc2x
allan94 wrote:Thanks.
Thanks? Thank you for sugesting :)


Everyone, discussion on Episode 4's planet is still on. We have Alieno Carcer in the list of candidates, but we need MOAR!!