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Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 8:54 am
by HellCattX
GhostKillahZero wrote:Some people personally like LMG sprites, but you will like this one too!
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Still needs major editing though...
GhostKillahZero wrote:You knew what I mean anyway (but I will keep that in mind next time), now time for me to upload something...
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I just raised the arms and added hands to it.
Glad to see people takin an interest in my machineguns... Remember, all i used was the build your own rifle sprite sheet.

Also there is a smaller LIGHT machinegun counter to this, what you see above, is the doom = of a .50 cal machinegun from one of my old mods.

Relm667 has them both...http://realm667.com/index.php/repositor ... 8?start=30

As soon as that player skin is done, finaly can add a marine that can drop a machinegun that looks like he's holding a machinegun hehe.

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 9:23 am
by GhostKillahZero
The hardest part about making custom player sprites e.g like the one I posted above, is making rotations of that weapon for the player sprite.

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 11:19 am
by Captain J
torridGristle wrote:I tried pulling it back.
gorgeous and well-fixed, now that's more like it.

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 12:04 pm
by Deimus
torridGristle wrote:
I tried pulling it back.
Thank bro.
Im trying to work with the other seems more fitting the snipers profile near the butt.
I put together some references , and you're right, recoiling up seems best option to show off the gun.
Spoilers because its kinda big.
Spoiler:
Anyways, I really want a angled browning auto-5, so i winged it. pretty rough.
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Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 3:26 pm
by wildweasel
That looks good, unusually good for that kind of work. The barrel does not seem quite long enough in the angled view compared to the foregrip, though; perhaps shortening the foregrip would help.

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 4:08 pm
by Bitterman
I do love to see the Bulletstorm sniper!

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 6:41 pm
by Mike12
Slax wrote:Oh, UTS-15. You seem to be the crappiest thing since... poo.
Ah, I'm making it more because it looks kinda cool. :P

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 7:28 pm
by kaos_2211
I can leave my soulcube here? no? no matter now here
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Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 10:27 pm
by Deimus
wildweasel wrote:That looks good, unusually good for that kind of work. The barrel does not seem quite long enough in the angled view compared to the foregrip, though; perhaps shortening the foregrip would help.
Thanks, I want to make this for a while. How is this? Saw some pics of google images and tried to match the receiver profile. Not sure if its good or workable. Feel free to take a crack at it.

Reference pic:
Spoiler:
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kaos_2211 wrote:I can leave my soulcube here? no? no matter now here
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I cant open it, I think you posted the thumbnail.

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Apr 10, 2014 10:38 pm
by GhostKillahZero
kaos_2211 wrote:I can leave my soulcube here? no? no matter now here
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This soulcube looks great! but the image is too small and blurry, do you have it any bigger and not so blurry?

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 11, 2014 3:56 am
by Captain J
you shoudda post it with original format of your image next time if you don't wanna blur your baby up like this.
Deimus wrote:Thanks, I want to make this for a while. How is this? Saw some pics of google images and tried to match the receiver profile. Not sure if its good or workable. Feel free to take a crack at it.
Reference pic:
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BAUTO_ZP.png
BAUTO_ZP.png (4.67 KiB) Viewed 1561 times
i cracked it up as my best, i just made it's main parts shorter and made barrel longer and turned some cyan colours at bottom part into a same colour. plus, it's now doom palette-friendly.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 11, 2014 5:16 am
by Sgt. Shivers
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Mutant STAR Trooper.

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 11, 2014 8:58 am
by Batandy
An issue that bugs me with that Browning is that the top of the receiver isn't round and the barrel merges with the receiver,it looks weird

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 11, 2014 2:26 pm
by Deimus
Captain J wrote: i cracked it up as my best, i just made it's main parts shorter and made barrel longer and turned some cyan colours at bottom part into a same colour. plus, it's now doom palette-friendly.
i feel like its too long, the barrel doesn't really match the handgaurd. tip should be smaller? idk.
Cyan color at the bottom? Thats probably the accidental smear.
I keep the background colored so its easier to edit in MSPaint. :P
Batandy wrote:An issue that bugs me with that Browning is that the top of the receiver isn't round and the barrel merges with the receiver,it looks weird
I see what you mean, I used the Mossberg as a base used that a reference and made an outline of where the barrel and handguard and receiver meet and tried to fix it.
I also tried to fix the reload and center fire
A bit better?
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Middle is the outline correction.
The one on the right is the latest edit, far right are just things you can overlay

Re: [SPRITES] Spriting Carnival!!

Posted: Fri Apr 11, 2014 8:07 pm
by kaos_2211
my soul cube again
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