and i really don't want to think about mike12 got interested this(a joke, yes.).
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
Used a famas as base just to get the shape right.
But might be useful to somebody..
Spoiler:
ey, that's part of my badly model-ripped famas without shadows. good to see this thing is doing a it's great job!
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 1:24 pm
by MarlboroMike2100
After fist fighting witg photobuckets sudden... Changes, got something to load up. Accidently stumbled onto a post asking something(gave a harryhousen answer without getting what they needed in full so was mistaken for a bot... Gonna roll with it on a "sell you hqzardous/defective stuff... Introducing the T88 buster, hanger lookin a little empty? Sudden infestation?... Lol
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 1:53 pm
by QuickShotGunman
Mike12 wrote:A hand-drawn gun I've been working on, still working on an extra transitional frame.
And uh, me goofing off with some of my resources from something else I'm working on:
Spoiler:
Nice, UTS.
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 2:08 pm
by Blox
doing shit for gmotaguy (when my apathetic ass decides not to hold me down)
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 2:22 pm
by GhostKillahZero
Some people personally like LMG sprites, but you will like this one too!
Still needs major editing though...
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 4:25 pm
by Ravick
Deimus wrote:
maybe this as a base?
I know it is not the goal you wanted, but I rly like this one!
agaures wrote:I got inspired...
...by mike.
Her... As a brazilian, I must say that it'd be better to improve the backward abundance...
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 8:02 pm
by IMX
zrrion the insect wrote:I edited an old sprite from somewhere, and it turned out pretty cool. (I would appreciate it if someone could help with the credits on this thing.)
I would KILL for a centered version.
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 9:40 pm
by Deimus
Ravick wrote:
Deimus wrote:
maybe this as a base?
I know it is not the goal you wanted, but I rly like this one!
the other was Captain J famas, i thought it looked cool.
Making a sniper long barreled sniper is hard
However this my hasty edit:
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 9:45 pm
by GhostKillahZero
Deimus wrote:Making a sniper long barreled sniper is hard
Yeah, especially if your trying to make a centered one in good quality edit is hard too! like this one.
Re: [SPRITES] Spriting Carnival!!
Posted: Wed Apr 09, 2014 9:55 pm
by Deimus
GhostKillahZero wrote:
Deimus wrote:Making a sniper long barreled sniper is hard
Yeah, especially if your trying to make a centered one in good quality edit is hard too! like this one.
Pretty good so far, scope maybe more warped maybe? too round at that angle?
I thin my problem is the walkie talkie, i drew redlines to get a better shape, i think i can work with the edit i just made, but my problem is figuring how the scope would look like.
I need to work on the base more, the front needs to be better
Re: [SPRITES] Spriting Carnival!!
Posted: Thu Apr 10, 2014 1:22 am
by torridgristle
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.
Re: [SPRITES] Spriting Carnival!!
Posted: Thu Apr 10, 2014 3:06 am
by Captain J
Blox wrote:
doing shit for gmotaguy (when my apathetic ass decides not to hold me down)
kegan and i'm waiting for your gauntlet, seriously.
Re: [SPRITES] Spriting Carnival!!
Posted: Thu Apr 10, 2014 3:14 am
by Deimus
torridGristle wrote:
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.
hmm never thought of that. Thanks shiz now i need to find a good base sprite. was gonna use the one i just edited but dont think i can make it tilt up.
Re: [SPRITES] Spriting Carnival!!
Posted: Thu Apr 10, 2014 3:53 am
by Slax
Oh, UTS-15. You seem to be the crappiest thing since... poo.
Re: [SPRITES] Spriting Carnival!!
Posted: Thu Apr 10, 2014 7:23 am
by torridgristle
Deimus wrote:
torridGristle wrote:
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.
hmm never thought of that. Thanks shiz now i need to find a good base sprite. was gonna use the one i just edited but dont think i can make it tilt up.