Ok,...
Ze1m8
http://ccc.1asphost.com/Sonybono/ze1m8.zip22
IMPORTANT: Rename file to ze1m8.zip instead of 22-this is because this shitty host does not allow zip files to be uploaded, but from all other shitty hosts this one is 100 MB free so I choose it
List of changes:
The map was mostly done, so little changes have been done (plus mostly "dynamic changes"-play to understand, so no fancy screenshots kids
What I HAVE Done:
1.Fine tuned Health balance.
2.Removed demons by "e1m4 styled hall (east north)" and added zombies and demons.
3.extended the lift with the ammo at the beginning (for some fugly reason the texture alignment doesn't cope with me

even if I aligned them in DB they come out bad. Someone do something about it)
4.Extended the pipes in Tormentor's area. Added secret.
5.Added new soulsphere secret, moved, replaced soulsphere in west "tek area" secret with backpacks.
6.Added numerous "hell mutations" including live ones. o_O This has to be seen to believe it.
7.Added numerous sounds.
8.Fixed all doors and their doortraks issues and umerous minor Fixes.
9.Added new battle arena and boss battle. Added "skybox change". Old battle arena is unused.
10.Modified scripts a bit. Changed "hell" battle a bit.
11.Added chainsaw.
12.Added demons to the beginning area..altough slightly different
What I did NOT do:
1.I didn't add the "mirror puzzle" as I planned
2.Didn't add Mega Barons, or whatever.
3.West Tek Area (room with 2 hybernized demons) untouched. It needs some attractions.
4.Untouched the cutscene (I don't get this "dreamy" thingy

)
Now someone please tell me, because I'm confused, sleepy, distorted, and sick.
What I'm suppose to do now-take e1m9 or continue messing with E1m8??!
N
EDIT: Damn, I forgot about Intermission map. Decide-can I have one more day or someone will make the "night parts" for me?