JASON wrote:why is your icon a picture of a mouldy fuktard
jason is moldy however han solo is frozen in carbonite, not moldy
Re: [Project] ZHalloween wad
Posted: Sun Feb 03, 2008 2:53 pm
by Kirby
Please do not muck up this thread. Granted I haven't posted updates in a while, but I'm still here, poking my head in and out every now and then.
@Jason - If I really wanted to, I'd put him in as an easter egg, but even then I still don't think it's an idea that fits with this mod. And please don't randomly call someone a fucktard when all they did was ask a legitimate question.
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 12:28 pm
by Kirby
Well, I'm back again for another round "GET ZHALLOWEEN OUT THIS YEAR!!!" I'm going to try and finish what I should've had done years ago
Anyways, nothing new to really post in this update, though I will try to get some new screens (or maybe a vid) up as I continue to work. What I'm looking for right now are some fitting decorations (corpses, skeletons, misc. body parts, etc.) as I seem to lack those ATM. If anyone thinks they know something that might fit in, feel free to point me in the right direction
Oh, and keep harassing me to finish this. It's one of the many things that will keep me working on this thing
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 12:33 pm
by Slasher
Try stuff from games like Daggerfall and Blood. They have lots of corpses and skeletons and stuff.
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 12:52 pm
by FuzzballFox
Finish!
^^
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 1:21 pm
by spoone
Maybe even atleast try to get it out a month before halloween.
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 1:33 pm
by Nightmare Doom
Perhaps you could make some of the levels in this wad look like Wangho's (from the Blood community) Nuthouse (besure to run dosbox) and his & Redfanatic's upcoming Bloody Pulp Fiction...
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 5:16 pm
by Unknown_Assassin
spoone wrote:Maybe even atleast try to get it out a month before halloween.
That would ruin the purpose of this wad.
Kirby wrote:Oh, and keep harassing me to finish this. It's one of the many things that will keep me working on this thing
What the hell IS this project? It's been going on for 2 years and I have no idea what it is.
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 8:16 pm
by Captain Ventris
Scuba Steve wrote:What the hell IS this project? It's been going on for 2 years and I have no idea what it is.
I'm honestly not sure either. Horror wad, I suppose?
Don't worry, Kirby. I'm sure you can finish it once Doom Script comes out!!!
Re: [Project] ZHalloween wad
Posted: Sun Aug 17, 2008 9:01 pm
by DBThanatos
ouch
Re: [Project] ZHalloween wad
Posted: Mon Aug 18, 2008 3:12 am
by Juan "JacKThERiPPeR
It was ZHalloween, right? Just put up some Cacolanterns and stuff from the MRW.
Re: [Project] ZHalloween wad
Posted: Mon Aug 18, 2008 4:12 am
by Gez
*harasses Kirby*
Re: [Project] ZHalloween wad
Posted: Mon Aug 18, 2008 6:15 am
by Phobus
The whole intent of ZHalloween was to be a scary wad, as I remember it. Each map was based on a fear, and had names that matched the fear being played on. It was something a little different from "just doom".
Re: [Project] ZHalloween wad
Posted: Mon Aug 18, 2008 6:18 am
by Juan "JacKThERiPPeR
If so, maybe I can tell MY fear. It's E.T., but, don't represent E.T. as a normal E.T.. I may find something that resembles that in a scary way. Or someone may find it. I remember that E.T. thing had no eyes and kept like screaming. It was on Something Awful.