ACS Prefab Database
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- solarsnowfall
- Posts: 1581
- Joined: Thu Jun 30, 2005 1:44 am
- Bio Hazard
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
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- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Hrm, well with that in mind, I guess this is more of a project from the experienced scripters for the people who arent as good with it. I originally planned on just making a buncha prefabs and releasing it in a 30 map mega wad. Each prefab having it's own map, but eh, whatever. I'll still be submitting occassionally. I'd just like to see people like yourself or others who ARE capable of such things actually think something up and submit. 
- Bio Hazard
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
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I'd love to contribute some things, but I hardly have enough time to work on the projects I'm involved in, never mind creating things outside that.
You're welcome to include any parts or all of the contents of the INTERMAP scripts from Knee-Deep in ZDoom when it's released. (Of course, I'm not entirely sure that even I would understand all the code if I looked at it again.)
You're welcome to include any parts or all of the contents of the INTERMAP scripts from Knee-Deep in ZDoom when it's released. (Of course, I'm not entirely sure that even I would understand all the code if I looked at it again.)
- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
It's not so much what people can pick apart, it's more of the readily available things that can be used by checking the wiki entry on ACS prefabs. If it's already made, so what? Just submit it and make sure it's easy to implement! We're not asking for you to go out and think up of anything crazy, just take what you think may be useful for a mapper and make it into an easy to use prefab.
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
- solarsnowfall
- Posts: 1581
- Joined: Thu Jun 30, 2005 1:44 am
That's one hell of a thing for you to say! Why are you so concerned? So you can have something to take and use, without having to figure out and gain the knowledge yourself? The nerve.KingofFlames wrote:you guys have no creativity when it comes to scripts
Anyway, I wouldn't expect much of anything until after Zdf.wad is complete, unless somebody else contributes something.
Last edited by solarsnowfall on Thu Jan 12, 2006 5:27 pm, edited 1 time in total.
