Cheater87 wrote: ↑Sun Dec 22, 2024 10:37 am
When trying to run the new verison I get this error in GzDoom.
"OS: Windows 11 (or higher) (NT 10.0) Build 22631
GZDoom version g4.13.2
W_Init: Init WADfiles.
adding C:/Users/DoomF/Downloads/gzdoom-4-13-2-windows/gzdoom.pk3, 679 lumps
adding C:/Users/DoomF/Downloads/gzdoom-4-13-2-windows/game_support.pk3, 3308 lumps
adding C:/Users/DoomF/Downloads/doom.wad, 2306 lumps
adding C:/Program Files (x86)/GOG Galaxy/Games/DOOM + DOOM II/id24res.wad, 530 lumps
adding C:/Users/DoomF/Downloads/gzdoom-4-13-2-windows/game_widescreen_gfx.pk3, 214 lumps
adding C:/Users/DoomF/Downloads/NightVisionPack_210807/NightVisionPack.pk3, 11 lumps
adding C:/Users/DoomF/Downloads/backpack.pk3, 4 lumps
adding C:/Users/DoomF/Downloads/D64ULTDM.wad, 1 lumps
adding C:/Users/DoomF/Downloads/autoautosave-v1.6.2.pk3, 204 lumps
adding C:/Users/DoomF/Downloads/shield_b1.zip, 11 lumps
adding C:/Users/DoomF/Downloads/PISTOGO.deh, 1 lumps
adding C:/Users/DoomF/Downloads/T64 - Health Regen (Noob).pk3, 3 lumps
adding C:/Users/DoomF/Downloads/HorrorSounds/Hausnd.wad, 80 lumps
adding C:/Users/DoomF/Downloads/3P Sound Pack/3P Sound Pack - Final Doomer.pk3, 18 lumps
adding C:/Users/DoomF/Downloads/flashlight_plus_plus_v9/flashlight_plus_plus_v9.pk3, 34 lumps
adding C:/Users/DoomF/Downloads/gzdoom_perk-enhanced-master.zip, 258 lumps
adding C:/Users/DoomF/Downloads/SSG.wad, 160 lumps
adding C:/Users/DoomF/Downloads/Universal_Ambience_1.7-20231129T114507Z-001.zip, 6 lumps
adding C:/Users/DoomF/Downloads/Alternate_Dark_Ambient_Music_Pack.4.5.6/ADAMP.pk3, 36 lumps
adding C:/Users/DoomF/Downloads/ultimate-custom-doom-v0.5.0.pk3, 64 lumps
adding C:/Users/DoomF/Downloads/dD_Weapon_Sounds/z_dD-SoundMod.wad, 14 lumps
adding C:/Users/DoomF/Downloads/doom_-_double_jump.4/doom+-+double+jump.wad, 3 lumps
adding C:/Users/DoomF/Downloads/bullet-time-x-v131/bullet-time-x.pk3, 39 lumps
adding C:/Users/DoomF/Downloads/SmoothDoomMonstersOnly_E.V.1.0.zip, 3049 lumps
adding C:/Users/DoomF/Downloads/CorruptionCards-v6.3.pk3, 2294 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)
EFX enabled
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 566.36 (Core profile)
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
Max. texture size: 32768
Max. texture units: 32
Max. varying: 124
Max. combined shader storage blocks: 96
Max. vertex shader storage blocks: 16
Resolution: 1920 x 1080
I_Init: Setting up machine state.
CPU speed: 3418 MHz
CPU Vendor ID: GenuineIntel
Name: 13th Gen Intel(R) Core(TM) i7-13700KF
Family 6, Model 183, Stepping 1
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
V_Init: allocate screen.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
GScript error, "CorruptionCards-v6.3.pk3:zscript/corruptioncards/functions.zscript" line 1822:
GCannot convert Name to Pointer<Type>
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/monsters/zombieman.txt" line 54:
IUnknown class name 'rifle' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/monsters/zombieman.txt" line 68:
IUnknown class name 'rifle' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/monsters/zombieman.txt" line 85:
IUnknown class name 'rifle' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/monsters/zombieman.txt" line 100:
IUnknown class name 'rifle' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 42:
IUnknown class name 'ZombieV1' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 45:
IUnknown class name 'ZombieV3' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 51:
IUnknown class name 'RifleZombie0' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 57:
IUnknown class name 'RifleZombie0' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 60:
IUnknown class name 'RifleZombie1' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 63:
IUnknown class name 'RifleZombie3' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 84:
IUnknown class name 'SguyV1' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 87:
IUnknown class name 'SguyV2' of type 'Actor'
IScript warning, "SmoothDoomMonstersOnly_E.V.1.0.zip:deco/variants.txt" line 109:
IUnknown class name 'ImpV2' of type 'Actor'
Execution could not continue.
1 errors while parsing DECORATE scripts"
I'm not using the Doom-Doom2 thing with GOG I'm running the wad via GzDoom.