Snarboo wrote:I noticed you ripped the textures from Gloom Deluxe. Is it possible to rip the enemies? If not that's fine, but I was hoping to use the aggro skinheads for a project.
Sorry, not right now:
Diodeus wrote:
Globe wrote:Cool stuff. No luck with the sprites though, huh? Bummer.
Сould eventually be... I found main obstacle, they packed with specific Amiga packer - "Crunch-Mania" (CrM2 file header) with the LZ-H algorithm. And only existent unpacking software work under Amiga OS. So in 'worst' case I need installing Amiga emulator+OS, unpacking game files and then look at data again.
Alpha Storm
Posted: Wed Dec 25, 2013 2:54 pm
by Diodeus
New rip: Alpha Storm - Sprites (Enemies and spell icons).
AlphaPrev.png (10.15 KiB) Viewed 4293 times
It's my last update in this year, so see you in the new year and...
Spoiler: Happy Holidays!
Santa Slayer HUD
Re: [Project, Resources] Diopticum (Upd:25/12)
Posted: Wed Dec 25, 2013 3:14 pm
by Enjay
Ooooh, there are some nice sprites in there.
Did I just see a dinosaur wielding a circular saw???!!!111one
Re: Alpha Storm
Posted: Thu Dec 26, 2013 3:09 am
by Captain J
Diodeus wrote:It's my last update in this year, so see you in the new year and...
Long time no see, guys! There were difficult years in the RL, but now I’m back on track! Special thanks to Dynamo, who found me and gave me the last necessary impulse to return to work)
First rip to celebrate my return is first-person weapons sprites from Deus (1996). Rest sprites and textures will be posted a bit later.
Next rip is weapons (+Fishing pole) sprites from Robinson Requiem: Weapons
To complete rip i have big request: If somebody will find saves from every game region or proper DOS/DOSBOX screenshots, please leave it at this tread or PM my. In any case, other sprites will be released later. Temporarily (i hope) with props and monsters only from first region.
PS. I need same things (saves or proper DOS/DOSBOX screenshots) for Ishar 1-3 to complete they rips as well.
Re: [Project, Resources] Diopticum
Posted: Mon Feb 19, 2024 4:24 pm
by Diodeus
Continuation of Robinson Requiem rip. Items, props(WIP), creatures(WIP) and other sprites: Sprites WIP
As i said earlier, props and critters mostly from first two regions: Forest and Jungle (Exept robot enemies).
Re: [Project, Resources] Diopticum
Posted: Sat Mar 09, 2024 5:38 am
by Diodeus
Today rip of almost unknown tank simulator "K-1 Tank killer" (1994): Sprites
My plan for next major rip releases: Albion (1995), Anvil of Dawn, Lands of Lore, StoneKeep, Ultima Underworld 2.
Re: [Project, Resources] Diopticum
Posted: Sat May 04, 2024 12:22 pm
by Diodeus
First part of Anvil of Dawn rips. FP weapons and magic casting hands: Weapons