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Grubber
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Post by Grubber »

*coughwarezcough*.. or have you really paid for it?
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Bastet Furry
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Post by Bastet Furry »

Who pays for M$ if its for private usage anyway? ;)
Dont look at me, i am using Ubuntu. And the only XP machine here has OpenOffice and other OO-Software. (Cant someone hire 100 Pro-Programmers for ReactOS so that i can get rid of XP too?!?)
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Grubber
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Post by Grubber »

The problem is in the "hire" ;) And in software patents too.
Hobbs
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Post by Hobbs »

Actually it came with my MSDN subscription. I wouldn't warez an OS I'd never used before just to see if it was possibly better than what I was using. Torrents can be used for so much better things.
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Bastet Furry
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Post by Bastet Furry »

Grubber wrote:The problem is in the "hire" ;)
Yeah, maybe...
Where are the Open Source loving millionares when you need them :?:
Grubber wrote:And in software patents too.
Thats no big problem, at least here in .de ...
And most patents wouldnt stand court either because of prior art or what it is called again ;)
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scen
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Re: Gentoo EBUILD for ZDoom: opened BUG

Post by scen »

scen wrote:Ok, finally i did it 8-)

http://bugs.gentoo.org/show_bug.cgi?id=146542

I've attached an updated ebuild for zdoom-2.1.5, so the one attached on a previous post is obsolete.

Feel free to test this new ebuild, and report any sort of problems on the Gentoo Bug Report (... registration required :roll: )
Ebuild updated to 2.1.6 version!

8-)
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Bio Hazard
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Post by Bio Hazard »

So ZDoom still isin't in portage yet eh?
I wonder what's taking so long...
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scen
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Post by scen »

Unfortunately Gentoo Games Team is quite busy! :(

I also opened other bugs for some other packages (eg. Vavoom Engine) several months ago, but they still don't be in Portage! :?

We must be patient :roll:
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Hirogen2
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Post by Hirogen2 »

At least I can live up with FC5/S101 rpmz.
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scen
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Re: Gentoo EBUILD for ZDoom: opened BUG

Post by scen »

scen wrote:
scen wrote:Ok, finally i did it 8-)

http://bugs.gentoo.org/show_bug.cgi?id=146542

I've attached an updated ebuild for zdoom-2.1.5, so the one attached on a previous post is obsolete.

Feel free to test this new ebuild, and report any sort of problems on the Gentoo Bug Report (... registration required :roll: )
Ebuild updated to 2.1.6 version!

8-)
Ebuild updated to 2.1.7 version! :twisted:

I have some ideas to improve the ebuild, adding the support for installation of Hi-Res Texture WADS. Stay tuned! :wink:
asdf
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Post by asdf »

Mkay, well I've posted this before, like forever ago when i was on the forums a lot, but now it actually matters cause i killed my windows install (I didn't want it) I'm using Ubuntu edgy eft 6.10 i think? (whatever is most recent) and the make ALWAYS dies on the fmodsound.cpp.... i don't know whats wrong, I've installed fmod, I've done it like 3 times... any one have any idea what i'm doing wrong (and i hope this doesn't have something to do with my refusal to install kde/gnome, i'm using fluxbox, i'm quite fine with that)
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Grubber
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Post by Grubber »

It sounds like the compiler can't find fmod header files.
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Siggi
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Post by Siggi »

Heh, I think I had that problem once. Where the fmod headers were not being found. I just copied them into a /usr/include, whether that was the right thing to do or not I'm not sure, but it fixed the issue and ZDoom compiled.
asdf
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Post by asdf »

YES! thanks siggi, that fixed it, even though i had *thought* i had done that, i actually hadn't... wait... NO... well okay it failed when linking, because it cant find the fmod library.. well, damit all, how can it not find it, it compiled fmodsound.cpp shouldn't it be able to find fmod then :(

w()()T it worked, i fixed it yay... now to play zdoom!

edit: damit all... i don't have my external hdd with me, now i can get doom2.wad off it xD
Last edited by asdf on Wed Nov 08, 2006 4:08 pm, edited 1 time in total.
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Siggi
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Post by Siggi »

Well, if it can't find that, then I'm certain you've installed fmod incorrectly.
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