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Posted: Sun Oct 10, 2004 5:02 am
by Tormentor667
@TheDarkArchon - Thx for that!
@Nightmare - Yes, I also would like to see BioHazard's doors everywhere in this map, so that's another task for round 2!
@cyber-menace - Don't cry like a little baby

I already said some time before that my english isn't that good at all and that my way of writing might feel a bit offending but it isn't meant so. The idea isn't bad at all but as Zahl said, it is out of place, but we will do something about it in round 2!
@DrewbieDoobie007 & LexusAlyus & darkhaven3 - Damnit, burn in hell!!!!! I hate tardiness like plague!!!!
Where the fuck are your maps!!?!?!?!?!?! (sorry for this but consider my bad english

)
Posted: Sun Oct 10, 2004 7:23 am
by TheDarkArchon
I don't see grammatical errors in there. It may be foul-mouthed but there are no grmmar problems.
Posted: Sun Oct 10, 2004 8:46 am
by Tormentor667
Okay, following persons said, they will help in round 2:
cccp_leha
NMN
Risen
BioHazard
Missing acception:
Nightmare
...so please let me know if you are in or not, so I can look for another one if I have to!
Posted: Sun Oct 10, 2004 8:53 am
by TheDarkArchon
Has anyone played through E1M3 yet?
Posted: Sun Oct 10, 2004 8:59 am
by Tormentor667
Yes, but I will post a comment and review on it for round 2 just as soon as I have all maps!
Posted: Sun Oct 10, 2004 9:02 am
by Risen
TheDarkArchon wrote:Has anyone played through E1M3 yet?
The rest of us can't, we don't have it.
Lexus is usually pretty prompt, I wonder what's keeping him? I think he's also the next logical choice if Nick doesn't want in.
Posted: Sun Oct 10, 2004 9:04 am
by Tormentor667
@Risen - Indeed, about E1M3, I will upload it today or tomorrow with all the other maps as soon as I have em!
Posted: Sun Oct 10, 2004 9:26 am
by cyber-menace
Tormentor667 wrote:@cyber-menace - The idea isn't bad at all but as Zahl said, it is out of place, but we will do something about it in round 2!
You know... I'm probably one of the only mappers that I know of that hasn't ever made some sort of E1 tribute map before now. That can easily explain my motives when making my section of the map. I never really base my maps on anything most of the time... the last time I made a map based on any one thing was my CC2 map. I do think it looks quite like Death Mountain, but as for the outdoor section in Z1M9, I guess it is nastily out of place.
An idea at least would be to go with the bunker idea I posted before and instead of having the tanks firing at you like there's no tomorrow, just have them sitting there and possibly being functional. It might give the player of the level a few kicks (much like the odd secrets I'm sure will be stuffed into that map later on.) Is it just me, or do I type too much stuff?
Posted: Sun Oct 10, 2004 9:29 am
by Nmn
Lexus is usually unavailable when he's needed

EDIT:
I've played E1M3. Someone take E1m9 for me please, because first I need to take care of this one. Archon, You did little on the map

There aren't many changes, plus there's a buttload of my leftover bugz0rs that need to be fixed ASAP. I'm taking E1M3 first, then, we'll see

Posted: Sun Oct 10, 2004 11:28 am
by TheDarkArchon
I did in 3 days. I couldn't map until Wednesday so I had to squeeze it in to 3 days. Having a MSN addict as a sister made things worse. In fact, I would have been mapping next week if it weren't for the fact I going to Corfu tonight.
Posted: Sun Oct 10, 2004 11:40 am
by Bio Hazard
/me snatches up Z1M9 before anyone else can steal it
stuff ill (try) to do to it:
1. update the credits console since i still have the file
2. implement what i tried to do in week2
3. plaster my poly doors everywhere! \o/
4. re-write the scripts to be CO-OP compatible
i cant tell you how long it will take, but im gonna really try to map today, even if i crap-out due to lack of inspiration
EDIT: i would like to ask the other mappers to try to keep your maps CO-OP compatible if at all possible. please. the best memories i have of E1 was running through it with my best friend at my side, it would be really sad if that could not be done with our new version. ill try to do it during my credits week if i can. after all, if i can make the ZDCMP co-op compatible, i think i can do this wad too

Posted: Sun Oct 10, 2004 12:17 pm
by NiGHTMARE
Tormentor: I'm in, I was sure I already said so

.
Posted: Sun Oct 10, 2004 12:29 pm
by Giest118
... Will this ever be done?
Posted: Sun Oct 10, 2004 12:37 pm
by Risen
giest118 wrote:... Will this ever be done?
Not until it's done right!
Posted: Sun Oct 10, 2004 12:40 pm
by Enjay
giest118 wrote:... Will this ever be done?
Patience! For the Jedi it is time to eat as well.
A few weeks for a replacement episode is hardly a long wait.