Double post alert (please don't kill me - adding stuff this time)!
The Doom statusbar had some changes, e.g. additional/edited alpha values, relocation
/abbreviation of the level stats, removal of time index
and additional "0" digits in the level stats to fill the gaps.
Heretic and Hexen statusbars are new and contain widescreen graphics by hellser and Doorhenge. The nice thing is that this will work with both fullscreen and normal statusbars.
Works fine with any fullscreen statusbar scaling option GZDoom has to offer.
Previews:
Fullscreen statusbar for Doom
Fullscreen statusbar for Heretic
Fullscreen statusbar for Hexen
Known issue:
- In Heretic, the chain is shining through the demon heads a bit, there's little I could do about that without making it look even worse. In Hexen, the chain was easier to hide.
Changelogs
Oct 11, 2017
- Level stats no longer use abbreviations and have the gapfiller zeroes removed
May 10, 2017
- Doom/FreeDoom: Black background fix for automap statusbar now supports up to 1920px screen width when scaled to 1 (I doubt anybody would use this scale, but better be safe than sorry)
- Hexen: More statusbar alignment adjustments (should be final now)
May 9, 2017
- Additional support for Chex, FreeDoom, HacX and Harmony
- Doom/FreeDoom: Black background for automap statusbar (standard borderflat invisible)
- Hexen: More statusbar alignment adjustments
May 8, 2017
- Single file solution for Doom, Heretic and Hexen - one file works for all three games (uses lump filtering, should work with latest GZDoom 3.0 or higher)
- Alignment fix for level stats (now stays aligned to the
upper right side of the screen instead of moving towards the center when reducing size, regardless which fullscreen statusbar scaling factor you choose)
- Hexen: Statusbar alignment adjustments
You do not have the required permissions to view the files attached to this post.