D4D - v3 Alpha 8.8 Final (11/22/2020)

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Credits mode (Again!?)

Keep as is
25
29%
Modify: Doom 2016-esque (see p. 49)
57
66%
Modify: Other (explain please)
0
No votes
Remove
4
5%
 
Total votes: 86

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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Surprised you haven't voted for the static rifle. Hell, I'm still amused by that. There's some relatively big plans for it once I'm finished with this menu.

Also cross-posting this with this page to prove my identity in the comments.
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DoomKrakken
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by DoomKrakken »

I'd like to see what more could be done with the static rifle... but compared to the other three choices, it's gonna have to take a back seat...
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SyntherAugustus
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by SyntherAugustus »

I'd like to see both the nade launcher and something fancy regarding the static rifle. Vote casted. 😛
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Sgt Nate V
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Sgt Nate V »

Why not a fifth option? I'd like to see the ACTUAL Hellshot, not the Carrion Cannon that barely seems useful to me. D4T has the Hellshot, why not this?
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Perhaps you don't know what it was designed for. The altfire is amazing for sniping enemies that you can't see or are hiding behind obstacles. The primary fire can one-shot everything when fully charged. It's meant to be a single target killer, not a mass rapist with a few tiny exceptions.

But if you think it's still not good, well, I respect your opinion but I'm not bringing that awful weapon here.
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Sgt Nate V
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Sgt Nate V »

Major Cooke wrote:Perhaps you don't know what it was designed for. The altfire is amazing for sniping enemies that you can't see or are hiding behind obstacles. The primary fire can one-shot everything when fully charged. It's meant to be a single target killer, not a mass rapist with a few tiny exceptions.

But if you think it's still not good, well, I respect your opinion but I'm not bringing that awful weapon here.
Oh, okay.
images.jpg
I'll just use D4T then.
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Jeimuzu73
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Jeimuzu73 »

Yeah, the Hellshot is pretty wimpy in terms of function. It should have been more like the Unmaker from Doom 64 and fire powerful lasers or something similar.

Also, this may have been posited before, but can there be a narrower version of the HUD similar to that in D4T? I generally play on 800x600 with the aspect ratio off and don't like having to force the 16:9 aspect ratio on just to see the full thing.
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Sgt Nate V
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Sgt Nate V »

Jeimuzu73 wrote:Yeah, the Hellshot is pretty wimpy in terms of function.
I wanted the Hellshot because it actually seemed pretty powerful in D4T. I could take down a Hell Knight in a few minutes with it.
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

You can kill a cyberdemon in one shot with the Carrion Cannon's primary. The only reason DBT didn't have a CC in D4T is because he didn't have access to the awesome power of GZDoom 2.2+ at his disposal.
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Michaelis plans on doing something to the hud soon, what it is I don't know. But I think it'll help.
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Sgt Nate V
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Sgt Nate V »

Major Cooke wrote:You can kill a cyberdemon in one shot with the Carrion Cannon's primary. The only reason DBT didn't have a CC in D4T is because he didn't have access to the awesome power of GZDoom 2.2+ at his disposal.
True, but I wanted it to be more accurate to Doom 2016, that's all. Also, can you please stop using Doom 3 sounds for the Cyberdemon?
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Hmm. Well I suppose I could add an alternative mode where it behaves just like the hellshot... But it'll be a bit different still. Suppose I'll make it rip through enemies.
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Sgt Nate V
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Sgt Nate V »

Sounds good!
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Also forum smilies are enough, no need to be uploading images. :mrgreen:
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Major Cooke
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Re: D4D - v3 Alpha 2 -- More upgrades!

Post by Major Cooke »

Well... Until I hear from FrancoTieppo, there will be no grenade launcher until after D4T 2.0 is out.

I'm putting that on the backburner for now, unless folks would be alright with me using a placeholder greyscale rocket launcher. >_-;

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