Problems with bilinear and trilinear filtering in GZDoom
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If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Problems with bilinear and trilinear filtering in GZDoom
This doesn't happen if I have just the "linear" setting on. When I turn on bilinear or trilinear filtering in the settings, all textures and all sprites disappear. I assume this is because my video card is outdated. Is there any way to fix this?
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Re: Problems with bilinear and trilinear filtering in GZDoom
How outdated? What video card is it?armyman12345 wrote:This doesn't happen if I have just the "linear" setting on. When I turn on bilinear or trilinear filtering in the settings, all textures and all sprites disappear. I assume this is because my video card is outdated. Is there any way to fix this?
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Re: Problems with bilinear and trilinear filtering in GZDoom
wildweasel wrote:How outdated? What video card is it?armyman12345 wrote:This doesn't happen if I have just the "linear" setting on. When I turn on bilinear or trilinear filtering in the settings, all textures and all sprites disappear. I assume this is because my video card is outdated. Is there any way to fix this?
ATI Radeon 3100
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Re: Problems with bilinear and trilinear filtering in GZDoom
What OpenGL version does your driver report?
This sounds like the function to generate mipmaps is broken on your system (without which some modes will not render any texture.)
Technically your card should support all what is needed.
This sounds like the function to generate mipmaps is broken on your system (without which some modes will not render any texture.)
Technically your card should support all what is needed.
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Re: Problems with bilinear and trilinear filtering in GZDoom
2.1Graf Zahl wrote:What OpenGL version does your driver report?
This sounds like the function to generate mipmaps is broken on your system (without which some modes will not render any texture.)
Technically your card should support all what is needed.
EDIT: I've made it work now, I downloaded the drivers from the AMD website. But now it lags like crazy whenever I set the resolution to 1280x800 (my computer resolution). I never had this problem with previous versions of GZdoom