Custom Texture Thread.

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Re: Custom Texture Thread.

Postby XLightningStormL » Fri Jan 20, 2017 11:16 pm

Sky_KD.png


Made from ItsNatureToDie's brown Sky8_1 (greyscaled) with background sun (from a Brutal Doom flare) blackened E1 Doom sky, and a random star sky texture (from The Tei Tenga Incident) mixed with some other stuff, and minor edits + Mars from KDIZD, for an E1 sky for my Resurrect Nightmare mod
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Re: Custom Texture Thread.

Postby ItsNatureToDie » Sat Jan 21, 2017 7:43 pm

@XLightningStormL: That is a mighty fine looking sky texture you got there :)

Recolored a bunch of ids marb textures with the color scheme of the one John Romero unreleased stuff (http://www.doomworld.com/linguica/doom- ... teste.html).
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Re: Custom Texture Thread.

Postby NiGHTMARE » Sun Jan 22, 2017 1:05 pm

More metal textures, this time inspired by RTC-3057:

Image

And here's an alternate version which includes bolts:

Image
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Re: Custom Texture Thread.

Postby NiGHTMARE » Tue Jan 24, 2017 1:48 pm

Image

Image
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Re: Custom Texture Thread.

Postby FuzzballFox » Wed Jan 25, 2017 10:05 am

No UAC branded flesh? :V
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Re: Custom Texture Thread.

Postby EffinghamHuffnagel » Wed Jan 25, 2017 2:42 pm

FuzzballFox wrote:No UAC branded flesh? :V

And then before using it, add it to ANIMDEFS with "warp texture"
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Re: Custom Texture Thread.

Postby meatman12 » Wed Jan 25, 2017 6:13 pm

Some custom doorstops for Hell.
Image
Blood = Red Skull, Water = Blue Skull, and Lava = Yellow Skull. Next, I'm gonna make some door tracks.

EDIT:
Image
This is really just a modified PANBORD2.
EDIT2: Here's a much better one made using SLIME15 and PANBORD2
Image
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Re: Custom Texture Thread.

Postby EffinghamHuffnagel » Thu Jan 26, 2017 12:03 am

FuzzballFox wrote:No UAC branded flesh? :V

Well, curse me for a fool. I was in such a hurry to post and leave the house, I forgot to add the link to my texture. Worked out for the best since I took the extra time to make more. And then I got a little silly.

Image

Edit: I just realized I placed the logos at the height that matches SHAWN1, rather than centering them like NiGHTMARE did. I guess I could re-do them if anyone cares.
Last edited by EffinghamHuffnagel on Thu Jan 26, 2017 12:08 am, edited 1 time in total.
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Re: Custom Texture Thread.

Postby ZZYZX » Thu Jan 26, 2017 12:05 am

The blood is actually totally fabulous. Looks like there's a shining UAC sign behind the bloodfall.
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Re: Custom Texture Thread.

Postby NiGHTMARE » Thu Jan 26, 2017 12:18 pm

Here's my take on them:

Image
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Re: Custom Texture Thread.

Postby ItsNatureToDie » Thu Jan 26, 2017 7:39 pm

Here is some more textures WITH BOOKS!!!!
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Re: Custom Texture Thread.

Postby agaures » Thu Jan 26, 2017 9:09 pm

Added some depth to the uac logo.
Image

Did a version where the details are warped to match the skin material so it doesn't look so exact and perfect.
Image

My take on the intestines.
Image

And just to make your eyes bleed...
Image
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Re: Custom Texture Thread.

Postby ItsNatureToDie » Fri Jan 27, 2017 11:04 pm

Ehh more textures of sorts including two extra book shelves I did not think to do last night.
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Re: Custom Texture Thread.

Postby NachtIntellect » Mon Jan 30, 2017 3:12 pm

agaures wrote:Added some depth to the uac logo.
Image


These would be great for crushing walls and the like.
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Re: Custom Texture Thread.

Postby FireSeraphim » Tue Jan 31, 2017 1:49 am

Quoting myself from the Discord server here:
This is a door texture I made that's a wee bit inspired by the exit doors from heretic with a small touch of Doom 4 in there
Image

I basically made this thing on a whim. Part of me would sorta love to see a mini-project of sorts where textures from other IDtech 1 games got re-imagined and recreated in the Doom style.
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