Here's the link: https://www.dropbox.com/s/ccpjkr137h3oc ... 0.zip?dl=0
Have fun

Although that question has already been answered, the answer is yes. In fact, I thought about it a little and decided to scrap the custom textures rule. This is about monster placement, so custom textures are fine.leodoom85 wrote:A question, can I put another sky texture, like the Plutonia sky? Because a sky can be used without the TEXTURES lump, maybe I'm wrong.
Thanks for playing my map, at least it has more detail than the slaughter map. You know what, I will try that map as a challenge, without dying, just for the lols.Lud wrote:List updated. Leodoom, your DL link has been put in the main post. I played through the map and it's pretty fun.
Although that question has already been answered, the answer is yes. In fact, I thought about it a little and decided to scrap the custom textures rule. This is about monster placement, so custom textures are fine.leodoom85 wrote:A question, can I put another sky texture, like the Plutonia sky? Because a sky can be used without the TEXTURES lump, maybe I'm wrong.
Yea sure, wanna provide all the info you'll need for it. Also added a software friendly version of the map, although ZDoom apparently can't process that radiation sign I aligned in UDMF... it comes out weird, but GZDoom it looks fine. I thought that was universal to UDMF?Lud wrote:Nevander, can I borrow your info format for use in the main post?