[Community Project] 20 Monsters Challenge [RELEASED!]

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Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

[Community Project] 20 Monsters Challenge [RELEASED!]

Post by Accensus »

Image
(Graphic by Lud.)

===Project Staff===
Leader: Lud
Co-leaders: Tapwave, BillGuy
Top guns: leodoom85, Zero X. Diamond, FishyClockwork
Honorable mentions: Vostyok, unRyker
Village idiot: SoulCircle

CONTEXT/BACKSTORY/WHATEVER: Because I have been asked one too many times about why the project only has 20 monsters, well, here's the story: wildweasel challenged ztktx to make a map with no more than 20 monsters in it and nothing stronger than a Caco. Why? Ztktx is famous for his ridiculously bad maps with couple of square rooms and thousands of monsters. Almost all of his maps are nearly unbeatable. Of course, he did all this for the lulz, but we kept believing that he'd improve. This community project started after said challenge, which I was sure zktkx would not accept. I decided to accept it on my behalf, so here you are, reading this!
TL;DR It was not my idea for the challenge to have 20 monsters, okay?
Spoiler: Trailers
Get your screenshot! Extra quality screenshots! Right here!

Slots:
MAP01: leodoom85 (Finished)
MAP02: lil'devil (Finished)
MAP03: Caligari87 (Finished)
MAP04: Nevander (Finished)
MAP05: ZioMcCall (Finished)
MAP06: Jimmy (Finished)
MAP07: Lud (Finished)
MAP08: isaacpop23 (Finished)
MAP09: Kinsie (Finished)
MAP10: Mor'Ladim (Finished)
MAP11: Vostyok (Finished)
MAP12: Voltcom9 (Finished)
MAP13: BillGuy (Finished)
MAP14: FishyClockwork (Finished)
MAP15: Tapwave (Finished)
MAP16: Zero X. Diamond (Finished)
MAP17: NAG (Finished)
MAP18: SoulCircle (Finished)
MAP19: UnTrustable (Finished)
MAP20: Gothic (Finished)
MAP21: Zero X. Diamond (Finished)
MAP22: UnTrustable (Finished)
MAP23: Titan314 (Finished)
MAP24: Luigi2600 (Finished)
MAP25: Vostyok (Finished)
MAP26: Deviluke Roy / unRyker (Finished)
MAP27: Janus3003 (Finished)
MAP28: Voltcom9 (Finished)
MAP29: Crazy Toni (Finished)
MAP30: unRyker (Finished)
MAP31: Tapwave (Finished)
MAP32: DrPyspy (Finished)
MAP33: Sgt. Shivers (Finished)
MAP34: BillGuy (Finished)
MAP35: FishyClockwork (Finished)
MAP36: leodoom85 (Finished)
MAP37: BillGuy (Finished)
MAP38: leodoom85 (Finished)
MAP39: lwks (Finished)
MAP40: BillGuy / leodoom85 / Tapwave / Lud (Finished)
MAP41: Zero X. Diamond (Finished)
MAP42: Zero X. Diamond (Finished)


DOWNLOAD: I am here! Click me! (GZDoom 2.2.0 or better is recommended. May not be compatible with ZDoom 2.8.1 due to use of advanced features! Dev builds of either should work fine, though!

There is now an open ranking!
It is for "Top 5 Best Maps", "Top 5 Worst Maps" and "Top 3 Goofiest Maps".
If you are interested, please leave your personal ranking(s) and opinion(s) on what could have been done differently or just general feedback about why you love/hate a particular map.
Please keep it civil. Thank you.
Last edited by Hellser on Sat Dec 14, 2019 11:02 pm, edited 230 times in total.
Reason: Updated download link - as requested by lud.
User avatar
Tapwave
Posts: 2096
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Graphics Processor: nVidia with Vulkan support

Re: 20 Monsters Challenge

Post by Tapwave »

Gah, why did you have to pick literally the worst time for me! :p
I'll see if I can recycle one of my old scraps into something pleasant, but no promises. Consider me interested, though.
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Well, I can extend the deadline if needed. Technically, most people need around 5 days + planning since there's like, idk, 20 enemies or so, lol.
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InsanityBringer
Posts: 3386
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Re: 20 Monsters Challenge

Post by InsanityBringer »

sorry to be that guy, but how are you defining "weaker than a caco"? based on hp, the revenant would be in, but overall, the revenant tends to be a more nasty enemy since it attacks more aggressively at range and hits for 10-80 with sometimes homing rockets.

it might be best to draft up a list of monsters you consider to be "weaker than a caco"
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Good point. Didn't know what ww meant by that. I'll try to make a list, yea. Thanks.

EDIT: Done. I suppose he meant Cacodemon based on the end screen appearance list. If that seems too weak I might add in a Revenant.
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Wivicer
Posts: 367
Joined: Sat Jul 27, 2013 4:39 pm
Graphics Processor: nVidia (Modern GZDoom)
Contact:

Re: 20 Monsters Challenge

Post by Wivicer »

Ooh, sign me up! I've been itching to try out GZDoomBuilder, after using Slade3 for so long!
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Nice! Made a list of people who are willing to hop on board. It's more of a personal tracker than anything.
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Caligari87
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Re: 20 Monsters Challenge

Post by Caligari87 »

I'll give it a shot, sign me up! This'll be the first map I've made in years, so no promises of quality.

(mostly just posting this so I'll actually have a commitment to try, lol)

8-)
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IdiotBitz
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Re: 20 Monsters Challenge

Post by IdiotBitz »

Welp, why not. Might as well give this a shot. Gives me an opportunity to try out some new things in GZDoomBuilder. :)

lol don't expect much
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Signed ye up. Caligari, you too, mate. :)

At this rate, I might need to ask Randi to increase the poll option count to 15 or something. Or maybe I should think of another voting system. We'll see.
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ZioMcCall
Posts: 574
Joined: Fri Dec 05, 2014 3:05 pm
Location: Senigallia,Italy

Re: 20 Monsters Challenge

Post by ZioMcCall »

Maybe i can make something.All for teach something at ztk.
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Been there, done that. It's useless.
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Mor'Ladim
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Joined: Tue Sep 27, 2005 7:38 am
Location: An artifact in an image you foolishly saved as a JPEG.

Re: 20 Monsters Challenge

Post by Mor'Ladim »

I'm in. It should be a nice little project to do while working on my main one! Besides, I need more practice with maps, and with only a 20 monster count, it shouldn't have to be such a large map!
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Popsoap10
Posts: 60
Joined: Thu May 26, 2016 6:47 pm

Re: 20 Monsters Challenge

Post by Popsoap10 »

Lud wrote: Allowed enemies:
- Zombieman
- Shotgunguy
- Chaingunner
- Imp
- Demon/Spectre
- Lost Soul
- Cacodemon
Not that I have plans for a map, but would this guy be allowed?
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: 20 Monsters Challenge

Post by Accensus »

Yep. Gonna add him on the list. Forgot about that enemy, sorry.
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