The WIP Thread

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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

GENTEK wrote:AVP News!
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Cool pulse rifle! But you might angle it down, though. It's covering the screen a lot.
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Re: The WIP Thread

Post by GENTEK »

Yes it's actually a test gun but like you've said the screen is 1/3 used by the gun loll
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Re: The WIP Thread

Post by Fused »

Fused wrote:
Fused wrote:Early concept for my own attempt at DayZ into Doom, this is like 4 days old now.
Hopefully this will turn into something nice.
Spoiler:
It's been a month now. Despite not having alot of time to develop, there has definitely been some good improvement. Currently working on the inventory.
Spoiler:
So since I will now go back to developing a mod I should've finished ages ago, here's the final result for now.
Spoiler:
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TheBadHustlex
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Re: The WIP Thread

Post by TheBadHustlex »

I never understood how people make these mouse-driven menus. Well, better said, I know how to theoretically do it, but I do not think I could execute it well enough. Fortunately for me, the only menu my mod really has is a C#-driven launcher for people who don't like to use the console. Kinda feel like I just have to give players that option.

Here is another map for it. I feel like need to make a second floor on that scaffold. Currently, there are just two ways out.

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Re: The WIP Thread

Post by FireFish »

A small study of rocky terains and lighting while keeping it simple.
Spoiler:
The style of the DooM 2016 rocks is not that hard to imitate when compared to material in DooM 2016 videos and 4K screenshots :
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The DooM 2016 weapons are from the mods: Argent and D4D.
Last edited by FireFish on Sat Aug 13, 2016 12:44 am, edited 1 time in total.
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Ixnatifual
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Re: The WIP Thread

Post by Ixnatifual »

I like it.
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Re: The WIP Thread

Post by Captain J »

Gotta heart that shadows.
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Re: The WIP Thread

Post by FireFish »

Thank you for the likes. :shock:

Updated the test to have a bit more color (quik and dirty edit of default doom 2 textures), The weapons are from the Argent mod :

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I dont promise anything though.
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Re: The WIP Thread

Post by TheBadHustlex »

Someone likes shading. I wish I would do it consistantly.

Took me one day to make that status bar. Not exactly finished, a smaller screen on top of the health-bar-screen that indicates your health in numbers + a screen on the right side that shows your frags is what still needs to happen.
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Re: The WIP Thread

Post by Captain J »

Nice use of vanilla doom texture! And since health meter exists, where's the armor one?
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Re: The WIP Thread

Post by TheBadHustlex »

Potentially near the health-meter. There is no armor in any map yet, because I haven't decided how to implement it. Spawning it randomly would be the best choice I suppose, but I'm not sure.
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Re: The WIP Thread

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Re: The WIP Thread

Post by Captain J »

SWEET SPLATTING SHIT, man. I seriously waited for this thing! :D
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Re: The WIP Thread

Post by MetallicaSepultura »

working on a new Deathmatch map called for now "Graveyard.wad", based on a strange nightmare i had two days ago.
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Re: The WIP Thread

Post by MetallicaSepultura »

here's a video of the WIP map:
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