[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Image
Doom 4 Full Armor

Image
Some gib graphics from Doom 4 sized down and Doomified more than before.
Last edited by torridgristle on Sat Jul 16, 2016 1:23 pm, edited 2 times in total.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Love that shading, and i can't wait to see more of D4 item sprites. Which i might try to make later!
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

ImageImage
This is going to be breddy gud.
Gotta improvise on the rest. A good ol' [H] pickup, enemy soldiers and a tank, all in Doom style.
No clue how I'll get it done, but I'll try.
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FoptionMapping
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Re: [SPRITES] Spriting Carnival!!

Post by FoptionMapping »

torridgristle wrote:Image
Doom 4 Full Armor
If it was recoloured to Blue/Green, that could probably fit into FreeDoom.
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agaures
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Re: [SPRITES] Spriting Carnival!!

Post by agaures »

Image
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

ImageImage
If it absolutely has to be blue, make it visible.
Last edited by torridgristle on Sun Jul 17, 2016 1:04 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

D4 ammo.PNG
D4 ammo.PNG (6.5 KiB) Viewed 1588 times
As i promised, i'm making D4 ammo. And first things first, made the grenades.

I would love to turn them into doom-styled sprites, but nevermind. I need to look for more resources.

EDIT: Now with grenade crate!
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Image
Spoiler: In Game
Blender x64 was taking a while to download and I wanted to pass the time so I opened up the Hoss Delgado model from Fusionfall.
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SuperSomariDX
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Re: [SPRITES] Spriting Carnival!!

Post by SuperSomariDX »

I actually like how that came out!
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demo_the_man
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Re: [SPRITES] Spriting Carnival!!

Post by demo_the_man »

torridgristle wrote:Image
Spoiler: In Game
Blender x64 was taking a while to download and I wanted to pass the time so I opened up the Hoss Delgado model from Fusionfall.
Is that Snake Plisken?
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Galaxy_Stranger
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Re: [SPRITES] Spriting Carnival!!

Post by Galaxy_Stranger »

demo_the_man wrote:
torridgristle wrote:Image
Spoiler: In Game
Blender x64 was taking a while to download and I wanted to pass the time so I opened up the Hoss Delgado model from Fusionfall.
Is that Snake Plisken?
Totally - ESCAPE FROM NY MOD!!!!
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Uber-Violence
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Re: [SPRITES] Spriting Carnival!!

Post by Uber-Violence »

Galaxy_Stranger wrote:
demo_the_man wrote:
torridgristle wrote:Image
Spoiler: In Game
Blender x64 was taking a while to download and I wanted to pass the time so I opened up the Hoss Delgado model from Fusionfall.
Is that Snake Plisken?
Totally - ESCAPE FROM NY MOD!!!!
Oh, for the love of god, don't tempt me. I'm already preoccupied with a certain other franchise by an acclaimed horror director.
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Re: [SPRITES] Spriting Carnival!!

Post by Devianteist »

Got bored. Here's a "THE ULTIMATE DOOM II" M_DOOM graphic for your viewing pleasure.
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M_DOOM2.png
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

torridgristle wrote:Image
Spoiler: In Game
Blender x64 was taking a while to download and I wanted to pass the time so I opened up the Hoss Delgado model from Fusionfall.
Thanks to his arm cannon thing, he reminded me this guy;
hUYRy7q2.png
hUYRy7q2.png (2.02 KiB) Viewed 1352 times
Space adventure is such a beautiful thing.
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Redead-ITA
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Re: [SPRITES] Spriting Carnival!!

Post by Redead-ITA »

Devianteist wrote:Got bored. Here's a "THE ULTIMATE DOOM II" M_DOOM graphic for your viewing pleasure.
i think Gandevoir used that for is Megawad of maps
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