GAA1992 wrote:This mod just gets better everyday. Once this gets to an stable build, i'll make my edits to it. I have many things left around here that didn't find their home yet.
Thanks! It would be quite interesting to see somebody else's take on this mod.
Anyway, the new cocking animation to AR is excellent, but when you finish cocking the gun it finishes and switches to idle frames too fast. Slow it up a bit.
I've slowed it down by two tics. Feels a bit nicer, and looks a bit better.
- Minigun is going too much down when firing, seems like bouncing instead of a recoil.
I feel like this + radius quake = satisfaction. I can change it for next build though.
- You could use a very small radius quake to AR and minigun.
Done. Now, AR has a very small radius quake whereas minigun has a bit of a bigger one.
- Do you consider adding ADS to AR and shotgun just like Weapons of Saturn?
Considered & tested for the AR, however, to be honest, I've never really seen the point in ADS on a shotgun. It's easy enough to implement, anyway, so I'll add it.
- The older pumping sound from shotgun was better, IMO. This new one remembers me of vanilla pumping sound.
Old pumping sound restored!
- The clip sound from Quake II is kinda overused. I know, i'm not the right man to talk about this, but... just nitpicking.
I have trouble finding a different clip sound, and I'm aware that the Quake II sound is used everywhere. I'll roam around.
- There's a weapon mod made by Z86, but i've seen this in so so many others,there's those projectiles for the plasmarifle and BFG that give a nice effect to the game and i think you've already seen it on XWeapon by railgunner. Do you mind if i send them to you?
Sure, you can send them to me. I think I have seen those projectiles before. They'll make the game feel a bit nicer, I think.
Keep on rocking in this mod!
Have fun! Thanks for your feedback!
