[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Nevander
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Re: [SPRITES] Spriting Carnival!!

Post by Nevander »

Oh my... that is delicious. Mind if I use it in a mod?
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Wolfbrf
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Re: [SPRITES] Spriting Carnival!!

Post by Wolfbrf »

its for my new mod.
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Another creation of mine, done today:

Image

It's intended to be a auto shotty, but you can do whatever you want with it.

to do the shorter Doom64 barrel i got inspired by user legend and started to cut off all the lines to make both vanilla and 64 barrels the same size.

Hands from a shotgun from an Alien series game ripped by Scuba Steve. Reloading frames are from Cage D64 reloading animations, painted gray.

Lower part from rott, iron sights from Doom 64. Muzzle flashes from BD (Sgt. Mark IV.)

Hope you like it!
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

osjclatchford wrote:Image
oh and a centred version because why not?
There's a 1px light halo around these. (Easier to see in the dark theme.)
RSSwizard wrote:Turning the doomified D64 plasma gun into a laser gun, to replace the shotgun.
That is a nice one. :)
Kagur
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Re: [SPRITES] Spriting Carnival!!

Post by Kagur »

Some weapons I designed using parts from the Baphometh sprite.
Baphometh weapons.PNG
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Groovy. :shock:

The green one stands out as a neat BFG. Pretty cool Kagur!
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I want a different hand on this sucker, but I think I'm gonna stick with the CHUB Marine's for now. It's supposed to be a Burst Rifle turned into a pump - action shotgun, or auto if you'd like.

Image
Kagur
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Re: [SPRITES] Spriting Carnival!!

Post by Kagur »

Groovy. :shock:

The green one stands out as a neat BFG. Pretty cool Kagur!
Thank you
CeeJay
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Re: [SPRITES] Spriting Carnival!!

Post by CeeJay »

RSSwizard wrote:Turning the doomified D64 plasma gun into a laser gun, to replace the shotgun.
Image

Edit:
Completed with proper flash state

Image
You wouldn't happen to have the original laying about (the doomified D64 plasma gun) ?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

RSSwizard wrote:Turning the doomified D64 plasma gun into a laser gun, to replace the shotgun.
Image
Hope you can make idle version of this one!
GAA1992 wrote:Another creation of mine, done today:
Image
It's intended to be a auto shotty, but you can do whatever you want with it.
It looks hella brilliant! except forth sprite seems has no rear sight at all.
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nakkemake
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

ZioMcCall wrote:Spy sapp my sentry!
DTF2 anytime soon? :D
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

FYI, it actually exists.

but with less TF2 sprites, but the concept and voices are all same.
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ZioMcCall
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Re: [SPRITES] Spriting Carnival!!

Post by ZioMcCall »

Captain J wrote:FYI, it actually exists.

but with less TF2 sprites, but the concept and voices are all same.
Love this <3
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

NeuralStunner wrote:
osjclatchford wrote:Image
oh and a centred version because why not?
There's a 1px light halo around these. (Easier to see in the dark theme.)
right you are sir. bit of a funt-up there somehow... twasn't like it 'afore I uploaded it so some kinda dark magic going on there... here have this amended version instead Image
obviously based on d64's original reload frames (includes the idle frame furthest on the left for comparison)
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

No longer chub handed.

Image

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