[TEXTURES] Ozy81 Rips - BUILD ENGINE GAMES ARTS & SOUNDS

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[TEXTURES] Ozy81 Rips - BUILD ENGINE GAMES ARTS & SOUNDS

Postby Ozymandias81 » Thu Feb 04, 2016 7:12 am

Ozy81.png
Ozy81.png (5.14 KiB) Viewed 4859 times

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Here you are my collection of texture rips from several games, which I've managed to tear, convert and host on imgur or somewhere else (Realm667 mainly).
If you'll experience some issues with below textures, for example uncorrect alpha, palette mismatch, low quality etc etc I DON'T CARE (Realm667 ones doesn't have such issues anyway).

WAIT UNTIL RESPECTIVE LINKS WILL BE ADDED, IF THERE IS A "WIP" COMMENT IT MEANS THAT I AM WORKING ON IT AND I'LL ADD IT HERE WHEN IT WILL BE DONE. I'll add some more games from time to time too.

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READY

REALM667 SUBMISSIONS

SUBMITTED
Clive Barker's Undying
Heavy Metal FAKK II
Quiver

IN THE WAY
Arx Fatalis
Crusaders of Might & Magic
Return to Castle Wolfenstein

ON HIATUS
CIA Operative: Solo Missions
Cybermage: Darklight Awakening
Wolfschanze

ABANDONED
Normality

BUILD ENGINE: ALL GAMES ARTS & SOUNDS - Various Authors
Get them here

GOTHIC 1 - Published by Xicat Interactive & Developed by Piranha Bites
First Pack, Second Pack, Third Pack, Fourth Pack, Fifth Pack

HELLRAISER - Unreleased Game
CHECK THIS POST

NOSFERATU: Wrath of the Malachi - Published by iGames Publishing & Developed by Idol FX
CHECK THIS POST

PAINKILLER: BLACK EDITION - Published by DreamCatcher & Developed by People Can Fly
Alastor Set, Asylum Set, Atrium Set A, Atrium Set B, Babel Set, Bridge Set, Castle Set, Catacombs Set, Cemetery Set, Chaos Set, City Set, Colosseum Set, Cursed Set, Docks Set, Enclave Set, Ex-Mortis Set, Factory Set, Fallen Set, Forbidden Set, Forest Set, Fragenstein Set, Hell Set, Illuminati Set, Lab Set, Leningrad Set, Loony Park Set, Military Set, Mines Set, Monastery Set, Opera Set, Arabian Nights Set, Orphan Set, Prison Set, Psycho Set, Ruins Set, Sacred Set, Shadow Set, Station Set, Tower Set, Town Set, Unseen Set, Venice Set

PREY - Published by 3d Realms / 2k games & Developed by Human Head Studios
Decals, Part One, Part Two, Part Three, Part Four, Part Five, Part Six, Part Seven, Part Eight, Part Nine

THE WHEEL OF TIME - Published by GT Interactive & Developed by Legend Entertainment
Part One, Part Two, Part Three, Part Four, Part Five, Part Six, Part Seven, Part Eight, Part Nine, Part Ten

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UNREADY

AMERICAN McGEE's ALICE
- WIP -

CALL OF DUTY 2
- WIP -

JEDI KNIGHT 2
- WIP -

MEDAL OF HONOR: ALLIED ASSAULT
- WIP -

NERF ARENA BLAST
- WIP -

PORTAL
- WIP -

QUAKE 4
- WIP -

RUNE
- WIP -

THUNDERSCAPE
- WIP -

UNREAL + NA-PALI
- WIP -

UNREAL TOURNAMENT 99
- WIP -

X-COM ENFORCER
- WIP -

=======================================================================================================================================
If you plan to download my albums from imgur whatever and you want to use above stuff for your projects, please give properly credits checking above informations and consider even meself because of the huge amount of time spent to convert & fix everything.
Last edited by Ozymandias81 on Fri Aug 16, 2019 1:00 pm, edited 42 times in total.
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Re: [TEXTURES] Ozymandias81 rips from games

Postby Ozymandias81 » Fri Feb 05, 2016 12:45 pm

Finally I am done with Painkiller textures. YES PAINKILLER!

[EDIT]: Ok I'll also add credits on the main OP for respective games too, so it would be easy for modders to catch'em. :cool:
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Re: [TEXTURES] Ozymandias81 Rips - PAINKILLER IS READY!

Postby Sgt. Shivers » Fri Feb 05, 2016 4:12 pm

Thanks for ripping the painkiller textures, there's so much cool stuff there that I can see coming in handy for stuff!
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Re: [TEXTURES] Ozymandias81 Rips - PAINKILLER IS READY!

Postby Ozymandias81 » Fri Feb 05, 2016 6:05 pm

Sgt. Shivers wrote:Thanks for ripping the painkiller textures, there's so much cool stuff there that I can see coming in handy for stuff!

Thanks to you Sgt, you are welcome. Next: PREY!

[EDIT]: But first WHEEL OF TIME :mrgreen:
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Re: [TEXTURES] Ozymandias81 Rips - PAINKILLER IS READY!

Postby Nevander » Fri Feb 05, 2016 8:00 pm

Nice. I love Painkiller and it has some really nice gothic and medieval themed textures. They could make for some awesome Doom maps.
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Re: [TEXTURES] Ozymandias81 Rips - PAINKILLER IS READY!

Postby Ozymandias81 » Fri Feb 05, 2016 8:29 pm

Thanks, they are really awesome indeed.

Anyway THE WHEEL OF TIME added!
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Re: [TEXTURES] Ozy81 Rips - PAINKILLER, WHEEL OF TIME & PREY

Postby Ozymandias81 » Fri Feb 05, 2016 10:15 pm

PREY added!
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Re: [TEXTURES] Ozy81 Rips - PAINKILLER, WHEEL OF TIME & PREY

Postby Ozymandias81 » Fri May 20, 2016 11:03 am

Actually working on GOTHIC 1 resources! Stay tuned!
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Re: [TEXTURES] Ozy81 Rips - PAINKILLER, WHEEL OF TIME & PREY

Postby HMNuke93 » Fri May 20, 2016 12:00 pm

Good work Ozy!
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Re: [TEXTURES] Ozy81 Rips - GOTHIC 1 READY!

Postby Ozymandias81 » Fri May 20, 2016 12:04 pm

HMNuke93 wrote:Good work Ozy!

Thanks! Anyway GOTHIC 1 is ready!
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Re: [TEXTURES] Ozy81 Rips - GOTHIC 1 IS READY TO GO!

Postby Ozymandias81 » Fri Mar 10, 2017 1:21 pm

Added ALL REDNECK RAMPAGE ARTS, check the main OP. 8-)
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Re: [TEXTURES] Ozy81 Rips - ALL REDNECKS!

Postby Ozymandias81 » Sat Apr 21, 2018 6:27 am

Updated the main OP with relative R667 links and a proper scheme of added/not added/abandoned packs
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Re: [TEXTURES] Ozy81 Rips - ARX FATALIS ON R667

Postby Ozymandias81 » Thu Nov 22, 2018 9:05 am

A couple of days ago I opened a thread for submission request on realm667: ARX FATALIS textures! Updated main op as well
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Re: [TEXTURES] Ozy81 Rips - BUILD ENGINE GAMES ARTS & SOUNDS

Postby Ozymandias81 » Tue Aug 06, 2019 3:09 am

Added ALL BUILD ENGINE GAMES ARTS & SOUNDS, except Ion Fury/Maiden for obvious reasons
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Re: [TEXTURES] Ozy81 Rips - BUILD ENGINE GAMES ARTS & SOUNDS

Postby RailedRobin » Wed Aug 07, 2019 4:43 pm

So, I got inspired by this thread and just converted all the textures from American McGee's Alice to .png. Do you want me to send them to you, so you can add them however you like?

Only problem is I had to convert them from tfx to tga to png, and they lost the transparency in the process... Don't really know how to fix that other than correcting the individual textures.
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