
[Not a bug] Splash Damage problem!
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
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Splash Damage problem!
When I set the splash damage for the rockets so that I am immune, the barrel damage effect also changes. 

- wildweasel
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[CODEPTR]Xaser wrote:You should make it so that you can change all the splash damage seperately, even assign splash damage to other projectiles, such as a plasma bullet.
Frame 109 = Explode
Simple as that.
[quote="wildweasel]Can't you already do that with the DEH "Missile Damage = X" tag?[/quote]No, that's how much damage a direct hit does. For example, the plasma bullet does a minimum of 5 damage, and will also do any multiples of 5 until 5x7.
I AM SO STUPID!!!
I've been editing dehacked patches for a long time, and I should have known about the code pointer thing!!! My brain is seriously messed up today...
I also remembered a sweet thing i've done with the "explode" code pointer. If you set the code pointer of one of the frames of the plasma bullet as its flying through the air to the "explode" code pointer, ie.
then it will burn any bad guys (or yourself) that gets close enough for the bullet! This has some pretty cool effects, for example, of you're confronted by a huge group of chaingunners, shoot one shot over their heads and they will all be burnt to a crisp!!!
[FUTURE EDIT] Haha! I posted in this thread as a guest!



I've been editing dehacked patches for a long time, and I should have known about the code pointer thing!!! My brain is seriously messed up today...

I also remembered a sweet thing i've done with the "explode" code pointer. If you set the code pointer of one of the frames of the plasma bullet as its flying through the air to the "explode" code pointer, ie.
Code: Select all
[CODEPTR]
Frame 107 = Explode
then it will burn any bad guys (or yourself) that gets close enough for the bullet! This has some pretty cool effects, for example, of you're confronted by a huge group of chaingunners, shoot one shot over their heads and they will all be burnt to a crisp!!!

[FUTURE EDIT] Haha! I posted in this thread as a guest!
Last edited by Xaser on Sat Feb 20, 2010 1:55 pm, edited 1 time in total.
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- Location: Chesterfield, Missouri
My gosh, Duck. You now have a title that makes sense! All Hail Enjay, Master of everything Doom! At least in my opinion.
[FUTURE-EDIT] His 'current' title makes sense too, oddly enough.
[FUTURE-EDIT] His 'current' title makes sense too, oddly enough.
Last edited by Xaser on Sat Feb 20, 2010 2:02 pm, edited 1 time in total.
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- Posts: 272
- Joined: Tue Jul 15, 2003 5:48 pm
- Location: Chesterfield, Missouri
--FLAME REMOVED--
Last edited by Mighty Duck X-treme on Mon Jul 21, 2003 11:47 am, edited 1 time in total.
--REPLY TO FLAME REMOVED--
[FUTURE-EDIT] Correction:
--REPLY TO FLAME [censored word]--
There we go.
[FUTURE-EDIT] Correction:
--REPLY TO FLAME [censored word]--
There we go.
Last edited by Xaser on Sat Feb 20, 2010 2:02 pm, edited 1 time in total.