Code: Select all
$ valgrind --leak-check=no --track-origins=yes ./zdoom -iwad doom.wad -file kdizd_12.pk3 -nosound -timedemo kdizd_crash_bad.lmp +set developer 1
==10171== Memcheck, a memory error detector
==10171== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==10171== Using Valgrind-3.10.1 and LibVEX; rerun with -h for copyright info
==10171== Command: ./zdoom -iwad doom.wad -file kdizd_12.pk3 -nosound -timedemo kdizd_crash_bad.lmp +set developer 1
==10171==
ZDoom 2.8pre-2268-g240ca2a - 2016-01-30 21:19:23 -0600 - SDL version
Compiled on Jan 31 2016
M_LoadDefaults: Load system defaults.
Gameinfo scan took 950 ms
W_Init: Init WADfiles.
adding /home/edward-san/zdoom/trunk/debug-valg/zdoom.pk3, 584 lumps
adding /home/edward-san/doom/wads/doom.wad, 2306 lumps
adding /home/edward-san/doom/wads/kdizd_12.pk3, 3298 lumps
I_Init: Setting up machine state.
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
Family 6, Model 42, Stepping 7
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
V_Init: allocate screen.
FPS timer disabled
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Creating placeholder class StaffPowered : Weapon
Defining placeholder class StaffPowered
Creating placeholder class GoldWandPowered : Weapon
Defining placeholder class GoldWandPowered
Creating placeholder class CrossbowPowered : Weapon
Defining placeholder class CrossbowPowered
Creating placeholder class GauntletsPowered : Weapon
Defining placeholder class GauntletsPowered
Creating placeholder class MacePowered : Weapon
Defining placeholder class MacePowered
Creating placeholder class BlasterPowered : Weapon
Defining placeholder class BlasterPowered
Creating placeholder class SkullRodPowered : Weapon
Defining placeholder class SkullRodPowered
Creating placeholder class BeakPowered : Weapon
Defining placeholder class BeakPowered
Creating placeholder class ClericPlayer : PlayerPawn
Creating placeholder class MagePlayer : PlayerPawn
Creating placeholder class FighterPlayer : PlayerPawn
Defining placeholder class FighterPlayer
Defining placeholder class ClericPlayer
Defining placeholder class MagePlayer
Creating placeholder class FWeapQuietus : Weapon
Defining placeholder class FWeapQuietus
Creating placeholder class ElectricBolts : Ammo
Creating placeholder class StrifeCrossbow2 : Weapon
Defining placeholder class StrifeCrossbow2
Creating placeholder class PoisonBolts : Ammo
Creating placeholder class ClipOfBullets : Ammo
Creating placeholder class MiniMissiles : Ammo
Creating placeholder class EnergyPod : Ammo
Creating placeholder class Mauler2 : Weapon
Defining placeholder class Mauler2
Creating placeholder class HEGrenadeRounds : Ammo
Creating placeholder class StrifeGrenadeLauncher2 : Weapon
Defining placeholder class StrifeGrenadeLauncher2
Creating placeholder class PhosphorusGrenadeRounds : Ammo
Defining placeholder class HEGrenadeRounds
Defining placeholder class PhosphorusGrenadeRounds
Defining placeholder class ClipOfBullets
Defining placeholder class MiniMissiles
Defining placeholder class EnergyPod
Defining placeholder class PoisonBolts
Defining placeholder class ElectricBolts
Creating placeholder class RifleAmmo : Ammo
Defining placeholder class RifleAmmo
Script message, "zdoom.pk3:actors/actor.txt" line 79:
resolving 'BFGExtra' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 94:
resolving 'ArchvileFire' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 104:
resolving 'FatShot' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 105:
resolving 'FatShot' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 106:
resolving 'FatShot' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 122:
resolving 'LostSoul' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 123:
resolving 'LostSoul' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 124:
resolving 'LostSoul' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 136:
resolving 'FatShot' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 161:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 176:
resolving 'BloodySkull' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 201:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 212:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 213:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 224:
resolving 'Unknown' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 252:
resolving 'BossSpot' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 252:
resolving 'TeleportFog' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 267:
resolving 'BlastEffect' as class name
Script message, "zdoom.pk3:actors/actor.txt" line 269:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 11:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 11:
resolving 'ArmorBonus' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 12:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 14:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 30:
resolving 'Grenade' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 44:
resolving 'BulletPuff' as class name
Script message, "zdoom.pk3:actors/shared/inventory.txt" line 44:
resolving 'ArmorBonus' as class name
Script message, "zdoom.pk3:actors/shared/bridge.txt" line 33:
resolving 'BridgeBall' as class name
Script message, "zdoom.pk3:actors/doom/doomartifacts.txt" line 69:
resolving 'BlueArmorForMegasphere' as class name
Script message, "zdoom.pk3:actors/doom/doomartifacts.txt" line 70:
resolving 'MegasphereHealth' as class name
Script message, "zdoom.pk3:actors/doom/doomartifacts.txt" line 165:
resolving 'PowerStrength' as class name
Script message, "zdoom.pk3:actors/doom/doomartifacts.txt" line 167:
resolving 'Fist' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 44:
resolving 'EggFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 45:
resolving 'EggFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 46:
resolving 'EggFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 47:
resolving 'EggFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 48:
resolving 'EggFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 94:
resolving 'PorkFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 95:
resolving 'PorkFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 96:
resolving 'PorkFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 97:
resolving 'PorkFX' as class name
Script message, "zdoom.pk3:actors/raven/artiegg.txt" line 98:
resolving 'PorkFX' as class name
Script message, "zdoom.pk3:actors/raven/minotaur.txt" line 92:
resolving 'MinotaurSmokeExit' as class name
Script message, "zdoom.pk3:actors/heretic/heretickeys.txt" line 63:
resolving 'KeyGizmoFloatBlue' as class name
Script message, "zdoom.pk3:actors/heretic/heretickeys.txt" line 94:
resolving 'KeyGizmoFloatGreen' as class name
Script message, "zdoom.pk3:actors/heretic/heretickeys.txt" line 125:
resolving 'KeyGizmoFloatYellow' as class name
Script message, "zdoom.pk3:actors/heretic/hereticmisc.txt" line 17:
resolving 'PodGoo' as class name
Script message, "zdoom.pk3:actors/heretic/hereticmisc.txt" line 70:
resolving 'Pod' as class name
Script message, "zdoom.pk3:actors/heretic/hereticmisc.txt" line 92:
resolving 'TeleGlitter1' as class name
Script message, "zdoom.pk3:actors/heretic/hereticmisc.txt" line 108:
resolving 'TeleGlitter2' as class name
Script message, "zdoom.pk3:actors/heretic/hereticmisc.txt" line 195:
resolving 'Puffy' as class name
Script message, "zdoom.pk3:actors/heretic/hereticweaps.txt" line 35:
resolving 'StaffPuff' as class name
Script message, "zdoom.pk3:actors/heretic/hereticweaps.txt" line 63:
resolving 'StaffPuff2' as class name
Script message, "zdoom.pk3:actors/heretic/hereticweaps.txt" line 340:
resolving 'CrossbowFX4' as class name
Script message, "zdoom.pk3:actors/heretic/hereticweaps.txt" line 661:
resolving 'Mace' as class name
Script message, "zdoom.pk3:actors/heretic/hereticweaps.txt" line 719:
resolving 'BlasterFX1' as class name
Script message, "zdoom.pk3:actors/heretic/mummy.txt" line 41:
resolving 'MummySoul' as class name
Script message, "zdoom.pk3:actors/heretic/mummy.txt" line 66:
resolving 'MummyFX1' as class name
Script message, "zdoom.pk3:actors/heretic/beast.txt" line 31:
resolving 'BeastBall' as class name
Script message, "zdoom.pk3:actors/heretic/beast.txt" line 78:
resolving 'Puffy' as class name
Script message, "zdoom.pk3:actors/heretic/snake.txt" line 28:
resolving 'SnakeProjA' as class name
Script message, "zdoom.pk3:actors/heretic/snake.txt" line 30:
resolving 'SnakeProjB' as class name
Script message, "zdoom.pk3:actors/heretic/hereticimp.txt" line 91:
resolving 'HereticImpBall' as class name
Script message, "zdoom.pk3:actors/hexen/fighterplayer.txt" line 68:
resolving 'BloodyFighterSkull' as class name
Script message, "zdoom.pk3:actors/hexen/mana.txt" line 57:
resolving 'Mana1' as class name
Script message, "zdoom.pk3:actors/hexen/mana.txt" line 58:
resolving 'Mana2' as class name
Script message, "zdoom.pk3:actors/hexen/mana.txt" line 83:
resolving 'Mana1' as class name
Script message, "zdoom.pk3:actors/hexen/mana.txt" line 84:
resolving 'Mana2' as class name
Script message, "zdoom.pk3:actors/hexen/ettin.txt" line 49:
resolving 'EttinMace' as class name
Script message, "zdoom.pk3:actors/hexen/centaur.txt" line 54:
resolving 'CentaurSword' as class name
Script message, "zdoom.pk3:actors/hexen/centaur.txt" line 58:
resolving 'CentaurShield' as class name
Script message, "zdoom.pk3:actors/hexen/centaur.txt" line 90:
resolving 'CentaurFX' as class name
Script message, "zdoom.pk3:actors/hexen/centaur.txt" line 92:
resolving 'CentaurFX' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 42:
resolving 'Demon1FX1' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 54:
resolving 'Demon1Chunk1' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 55:
resolving 'Demon1Chunk2' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 56:
resolving 'Demon1Chunk3' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 57:
resolving 'Demon1Chunk4' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 58:
resolving 'Demon1Chunk5' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 235:
resolving 'Demon2FX1' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 247:
resolving 'Demon2Chunk1' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 248:
resolving 'Demon2Chunk2' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 249:
resolving 'Demon2Chunk3' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 250:
resolving 'Demon2Chunk4' as class name
Script message, "zdoom.pk3:actors/hexen/demons.txt" line 251:
resolving 'Demon2Chunk5' as class name
Script message, "zdoom.pk3:actors/hexen/bishop.txt" line 67:
resolving 'BishopPuff' as class name
Script message, "zdoom.pk3:actors/hexen/clericholy.txt" line 60:
resolving 'CWeaponPiece1' as class name
Script message, "zdoom.pk3:actors/hexen/clericholy.txt" line 60:
resolving 'CWeaponPiece2' as class name
Script message, "zdoom.pk3:actors/hexen/clericholy.txt" line 60:
resolving 'CWeaponPiece3' as class name
Script message, "zdoom.pk3:actors/hexen/clericholy.txt" line 129:
resolving 'HolyMissilePuff' as class name
Script message, "zdoom.pk3:actors/hexen/magewand.txt" line 24:
resolving 'MageWandMissile' as class name
Script message, "zdoom.pk3:actors/hexen/magelightning.txt" line 17:
resolving 'LightningFloor' as class name
Script message, "zdoom.pk3:actors/hexen/magelightning.txt" line 17:
resolving 'LightningCeiling' as class name
Script message, "zdoom.pk3:actors/hexen/magestaff.txt" line 60:
resolving 'MWeaponPiece1' as class name
Script message, "zdoom.pk3:actors/hexen/magestaff.txt" line 60:
resolving 'MWeaponPiece2' as class name
Script message, "zdoom.pk3:actors/hexen/magestaff.txt" line 60:
resolving 'MWeaponPiece3' as class name
Script message, "zdoom.pk3:actors/hexen/fighterquietus.txt" line 60:
resolving 'FWeaponPiece1' as class name
Script message, "zdoom.pk3:actors/hexen/fighterquietus.txt" line 60:
resolving 'FWeaponPiece2' as class name
Script message, "zdoom.pk3:actors/hexen/fighterquietus.txt" line 60:
resolving 'FWeaponPiece3' as class name
Script message, "zdoom.pk3:actors/hexen/iceguy.txt" line 71:
resolving 'IceFXPuff' as class name
Script message, "zdoom.pk3:actors/hexen/serpent.txt" line 70:
resolving 'SerpentHead' as class name
Script message, "zdoom.pk3:actors/hexen/serpent.txt" line 110:
resolving 'SerpentFX' as class name
Script message, "zdoom.pk3:actors/hexen/wraith.txt" line 52:
resolving 'WraithFX1' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 184:
resolving 'ElectricBolt' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 221:
resolving 'PoisonBolt' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 686:
resolving 'PhosphorousFire' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 760:
resolving 'HEGrenade' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 762:
resolving 'HEGrenade' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 799:
resolving 'PhosphorousGrenade' as class name
Script message, "zdoom.pk3:actors/strife/strifeweapons.txt" line 801:
resolving 'PhosphorousGrenade' as class name
Script message, "zdoom.pk3:actors/strife/alienspectres.txt" line 91:
resolving 'SpectralLightningH3' as class name
Script message, "zdoom.pk3:actors/strife/alienspectres.txt" line 150:
resolving 'SpectralLightningBigV2' as class name
Script message, "zdoom.pk3:actors/strife/alienspectres.txt" line 169:
resolving 'SpectralLightningBigBall2' as class name
Script message, "zdoom.pk3:actors/strife/entityboss.txt" line 179:
resolving 'SpectralLightningH3' as class name
Script message, "zdoom.pk3:actors/strife/loremaster.txt" line 55:
resolving 'LoreShot' as class name
Script message, "zdoom.pk3:actors/strife/loremaster.txt" line 66:
resolving 'AlienSpectre5' as class name
Script message, "zdoom.pk3:actors/strife/macil.txt" line 83:
resolving 'AlienSpectre4' as class name
Script message, "zdoom.pk3:actors/strife/strifebishop.txt" line 38:
resolving 'BishopMissile' as class name
Script message, "zdoom.pk3:actors/strife/strifebishop.txt" line 58:
resolving 'AlienSpectre2' as class name
Script message, "zdoom.pk3:actors/strife/zombie.txt" line 54:
resolving 'Zombie' as class name
Script message, "zdoom.pk3:actors/chex/chexweapons.txt" line 59:
resolving 'PropulsorMissile' as class name
Script message, "zdoom.pk3:actors/chex/chexweapons.txt" line 83:
resolving 'PhaseZorchMissile' as class name
Script message, "zdoom.pk3:actors/chex/chexweapons.txt" line 113:
resolving 'LAZBall' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 11:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 13:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 19:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 21:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 36:
resolving 'PistolCasing' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 85:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 88:
resolving 'ShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 96:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 99:
resolving 'ShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 116:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 119:
resolving 'SShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 120:
resolving 'SShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 134:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 137:
resolving 'SShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 138:
resolving 'SShotCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 157:
resolving 'ShotgunCasing' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 168:
resolving 'ShotgunCasing' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 221:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 222:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 224:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 225:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 230:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 231:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 233:
resolving 'PisCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 234:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 256:
resolving 'Puff2' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 316:
resolving 'RifCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 317:
resolving 'BlankPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 318:
resolving 'NewPuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 365:
resolving 'RifleCasing' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 437:
resolving 'KDiZDGrenade' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 444:
resolving 'GrnCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 454:
resolving 'KDiZDGrenade2' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 461:
resolving 'GrnCaseSpawn' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 482:
resolving 'GrenadeCasing' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 547:
resolving 'GrenadePuff' as class name
Script message, "kdizd_12.pk3:decorate/weapons.txt" line 578:
resolving 'GrenadePuff' as class name
Script message, "kdizd_12.pk3:decorate/darkimps.txt" line 134:
resolving 'DarkNormal' as class name
Script message, "kdizd_12.pk3:decorate/darkimps.txt" line 137:
resolving 'DarkStrong' as class name
Script message, "kdizd_12.pk3:decorate/darkimps.txt" line 140:
resolving 'DarkNormal' as class name
Script message, "kdizd_12.pk3:decorate/darkimps.txt" line 143:
resolving 'DarkStrong' as class name
Script message, "kdizd_12.pk3:decorate/soulharvester.txt" line 50:
resolving 'SoulHarvesterGhost' as class name
Script message, "kdizd_12.pk3:decorate/soulharvester.txt" line 57:
resolving 'SoulHarvesterGhost' as class name
Script message, "kdizd_12.pk3:decorate/soulharvester.txt" line 85:
resolving 'SoulBallTrail' as class name
Script message, "kdizd_12.pk3:decorate/hellwarrior.txt" line 48:
resolving 'HellWarriorBall2' as class name
Script message, "kdizd_12.pk3:decorate/hellwarrior.txt" line 54:
resolving 'HellWarriorBall2' as class name
Script message, "kdizd_12.pk3:decorate/hellwarrior.txt" line 56:
resolving 'HellWarriorBall2' as class name
Script message, "kdizd_12.pk3:decorate/hellwarrior.txt" line 71:
resolving 'HellWarriorShield' as class name
Script message, "kdizd_12.pk3:decorate/blooddemon.txt" line 50:
resolving 'BloodDemonArm' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 41:
resolving 'SoulHarvesterBall' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 42:
resolving 'SoulHarvesterBall' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 43:
resolving 'SoulHarvesterBall' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 60:
resolving 'HellsFurySkull' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 62:
resolving 'HellsFurySkull' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 64:
resolving 'HellsFurySkull' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 66:
resolving 'HellsFurySkull' as class name
Script message, "kdizd_12.pk3:decorate/hellsfury.txt" line 68:
resolving 'HellsFurySkull' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 33:
resolving 'ShadowGhostA' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 35:
resolving 'ShadowGhostB' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 37:
resolving 'ShadowGhostC' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 39:
resolving 'ShadowGhostD' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 41:
resolving 'ShadowGhostA' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 43:
resolving 'ShadowGhostB' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 45:
resolving 'ShadowGhostC' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 47:
resolving 'ShadowGhostD' as class name
Script message, "kdizd_12.pk3:decorate/shadow.txt" line 64:
resolving 'Shadowtorso' as class name
Script message, "kdizd_12.pk3:decorate/chainsawzombie.txt" line 39:
resolving 'Ball1Trail' as class name
Script message, "kdizd_12.pk3:decorate/chainsawzombie.txt" line 42:
resolving 'Ball1Trail' as class name
Script message, "kdizd_12.pk3:decorate/chainsawzombie.txt" line 47:
resolving 'Ball1Trail' as class name
Script message, "kdizd_12.pk3:decorate/chainsawzombie.txt" line 50:
resolving 'Ball1Trail' as class name
Script message, "kdizd_12.pk3:decorate/chainsawzombie.txt" line 55:
resolving 'Ball1Trail' as class name
Script message, "kdizd_12.pk3:decorate/riflezombie.txt" line 36:
resolving 'ZombieBullet' as class name
Script message, "kdizd_12.pk3:decorate/nightmare.txt" line 40:
resolving 'NightmareWisp' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 58:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 59:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 60:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 61:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 62:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 63:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 64:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 69:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 70:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 71:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 72:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 73:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 74:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 75:
resolving 'BruiserBall2' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 78:
resolving 'BruiserFireSpawner' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 79:
resolving 'BruiserFireSpawner' as class name
Script message, "kdizd_12.pk3:decorate/bruiserdemon.txt" line 80:
resolving 'BruiserFireSpawner' as class name
Script message, "kdizd_12.pk3:decorate/magmantis.txt" line 45:
resolving 'Portal1' as class name
Script message, "kdizd_12.pk3:decorate/magmantis.txt" line 48:
resolving 'BruiserBall' as class name
Script message, "kdizd_12.pk3:decorate/magmantis.txt" line 49:
resolving 'BruiserBall' as class name
Script message, "kdizd_12.pk3:decorate/magmantis.txt" line 50:
resolving 'BruiserBall' as class name
Script message, "kdizd_12.pk3:decorate/magmantis.txt" line 55:
resolving 'Portal2' as class name
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
Adding dehacked patch kdizd_12.pk3:dehacked.txt
Misc
Patch installed
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Using video driver x11
Resolution: 800 x 500
Playing demo kdizd_crash_bad.lmp
31 bots read from bots.cfg
z1m1 - Hangar
Loaded 7 scripts, 0 functions
Loaded 24 scripts, 0 functions
MD5 = 2B7744234ED2C162AD08A3255E979F65
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6C9AFC: FTagManager::LineHasID(int, int) const (p_tags.cpp:255)
==10171== by 0x6AEA90: P_FinishLoadingLineDef(line_t*, int) (p_setup.cpp:2052)
==10171== by 0x6AEBD3: P_FinishLoadingLineDefs() (p_setup.cpp:2071)
==10171== by 0x6B3AF1: P_SetupLevel(char const*, int) (p_setup.cpp:3711)
==10171== by 0x5D98D0: G_DoLoadLevel(int, bool) (g_level.cpp:970)
==10171== by 0x5D8AC4: G_InitNew(char const*, bool) (g_level.cpp:507)
==10171== by 0x5D5C79: G_DoPlayDemo() (g_game.cpp:2724)
==10171== by 0x5D1BD5: G_Ticker() (g_game.cpp:1082)
==10171== by 0x5A6D0D: D_DoomLoop() (d_main.cpp:994)
==10171== by 0x5AA865: D_DoomMain() (d_main.cpp:2567)
==10171== by 0x565356: main (i_main.cpp:317)
==10171== Uninitialised value was created by a heap allocation
==10171== at 0x4C2CE8E: realloc (vg_replace_malloc.c:692)
==10171== by 0x5F3E93: M_Realloc_Dbg(void*, unsigned long, char const*, int) (m_alloc.cpp:150)
==10171== by 0x6CA2A6: TArray<FTagItem, FTagItem>::DoResize() (tarray.h:334)
==10171== by 0x6CA25F: TArray<FTagItem, FTagItem>::Grow(unsigned int) (tarray.h:258)
==10171== by 0x6CA17C: TArray<FTagItem, FTagItem>::Push(FTagItem const&) (tarray.h:152)
==10171== by 0x6C9752: FTagManager::AddLineID(int, int) (p_tags.cpp:146)
==10171== by 0x6AE749: P_SetLineID(int, line_t*) (p_setup.cpp:1968)
==10171== by 0x6AF4D0: P_LoadLineDefs2(MapData*) (p_setup.cpp:2251)
==10171== by 0x6B3A87: P_SetupLevel(char const*, int) (p_setup.cpp:3703)
==10171== by 0x5D98D0: G_DoLoadLevel(int, bool) (g_level.cpp:970)
==10171== by 0x5D8AC4: G_InitNew(char const*, bool) (g_level.cpp:507)
==10171== by 0x5D5C79: G_DoPlayDemo() (g_game.cpp:2724)
==10171==
Not caching nodes (time = 0.000000)
Generating BLOCKMAP
Starting all scripts of type 4 (Enter)
script 800 started.
Starting all scripts of type 1 (Open)
script 1 started.
script 9 started.
script 24 started.
script 806 started.
script 806 finished
Set special on line 335 (id 80) to 80(31,0,0,0,0)
Set special on line 610 (id 80) to 80(31,0,0,0,0)
Set special on line 611 (id 80) to 80(31,0,0,0,0)
Set special on line 612 (id 80) to 80(31,0,0,0,0)
Set special on line 1528 (id 80) to 80(31,0,0,0,0)
Set special on line 1533 (id 80) to 80(31,0,0,0,0)
Set special on line 1534 (id 80) to 80(31,0,0,0,0)
Set special on line 1535 (id 80) to 80(31,0,0,0,0)
Set special on line 1544 (id 80) to 80(31,0,0,0,0)
Set special on line 1550 (id 80) to 80(31,0,0,0,0)
Set special on line 1556 (id 80) to 80(31,0,0,0,0)
Set special on line 1558 (id 80) to 80(31,0,0,0,0)
Set special on line 4262 (id 80) to 80(31,0,0,0,0)
Set special on line 6442 (id 80) to 80(31,0,0,0,0)
Set special on line 8606 (id 80) to 80(31,0,0,0,0)
Set special on line 8607 (id 80) to 80(31,0,0,0,0)
Set special on line 15667 (id 88) to 80(26,0,0,0,0)
Set special on line 15668 (id 88) to 80(26,0,0,0,0)
Set special on line 15675 (id 88) to 80(26,0,0,0,0)
script 1 finished
MaxOpenings increased to 16384
MaxVisSprites increased to 128
MaxDrawSegs increased to 512
MaxDrawSegs increased to 1024
MaxOpenings increased to 32768
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x710B6D: R_NewWall(bool) (r_segs.cpp:2279)
==10171== by 0x710E93: R_StoreWallRange(int, int) (r_segs.cpp:2353)
==10171== by 0x6F665A: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:179)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x711B43: R_StoreWallRange(int, int) (r_segs.cpp:2533)
==10171== by 0x6F665A: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:179)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x710B6D: R_NewWall(bool) (r_segs.cpp:2279)
==10171== by 0x710E93: R_StoreWallRange(int, int) (r_segs.cpp:2353)
==10171== by 0x6F67AB: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:238)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x711B43: R_StoreWallRange(int, int) (r_segs.cpp:2533)
==10171== by 0x6F67AB: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:238)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x710B6D: R_NewWall(bool) (r_segs.cpp:2279)
==10171== by 0x710E93: R_StoreWallRange(int, int) (r_segs.cpp:2353)
==10171== by 0x6F6775: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:226)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x6A9CE8: side_t::GetLightLevel(bool, int, bool, int*) const (p_sectors.cpp:1039)
==10171== by 0x711B43: R_StoreWallRange(int, int) (r_segs.cpp:2533)
==10171== by 0x6F6775: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:226)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Uninitialised value was created by a stack allocation
==10171== at 0x5E0FB3: G_ParseMapInfo(FString) (g_mapinfo.cpp:1961)
==10171==
==10171== Conditional jump or move depends on uninitialised value(s)
==10171== at 0x7CB646: adjustRelCenter(bool, bool, double const&, double const&, double&, double&, double const&, double const&) (sbarinfo.cpp:946)
==10171== by 0x7CDBA4: DSBarInfo::DrawString(FFont*, char const*, SBarInfoCoordinate, SBarInfoCoordinate, int, int, int, bool, EColorRange, int, bool, int, int) const (sbarinfo.cpp:1371)
==10171== by 0x7D0708: CommandDrawString::Draw(SBarInfoMainBlock const*, DSBarInfo const*) (sbarinfo_commands.cpp:697)
==10171== by 0x7CAF9B: SBarInfoCommandFlowControl::Draw(SBarInfoMainBlock const*, DSBarInfo const*) (sbarinfo.cpp:221)
==10171== by 0x7CB440: SBarInfoMainBlock::Draw(SBarInfoMainBlock const*, DSBarInfo const*, int, int, int) (sbarinfo.cpp:313)
==10171== by 0x7CBECB: DSBarInfo::Draw(EHudState) (sbarinfo.cpp:1064)
==10171== by 0x5A64AE: D_Display() (d_main.cpp:801)
==10171== by 0x5A6D75: D_DoomLoop() (d_main.cpp:1008)
==10171== by 0x5AA865: D_DoomMain() (d_main.cpp:2567)
==10171== by 0x565356: main (i_main.cpp:317)
==10171== Uninitialised value was created by a heap allocation
==10171== at 0x4C2B0E0: operator new(unsigned long) (vg_replace_malloc.c:324)
==10171== by 0x7CA2E6: SBarInfoCommandFlowControl::NextCommand(FScanner&) (sbarinfo_commands.cpp:3537)
==10171== by 0x7CB02A: SBarInfoCommandFlowControl::Parse(FScanner&, bool) (sbarinfo.cpp:233)
==10171== by 0x7CB576: SBarInfoMainBlock::Parse(FScanner&, bool) (sbarinfo.cpp:332)
==10171== by 0x7C8FCF: SBarInfo::ParseSBarInfo(int) (sbarinfo.cpp:639)
==10171== by 0x7C9A64: SBarInfo::SBarInfo(int) (sbarinfo.cpp:788)
==10171== by 0x7C855E: SBarInfo::Load() (sbarinfo.cpp:439)
==10171== by 0x5AA560: D_DoomMain() (d_main.cpp:2487)
==10171== by 0x565356: main (i_main.cpp:317)
==10171==
script 801 started.
script 800 finished
==10171== Invalid read of size 1
==10171== at 0x6FD276: vlinec1() (r_draw.cpp:1677)
==10171== by 0x70CB53: wallscan(int, int, short*, short*, int*, int*, int, unsigned char const* (*)(FTexture*, int)) (r_segs.cpp:1209)
==10171== by 0x70CFE0: call_wallscan(int, int, short*, short*, int*, int*, int, bool) (r_segs.cpp:1275)
==10171== by 0x70D26C: wallscan_np2(int, int, short*, short*, int*, int*, int, int, int, bool) (r_segs.cpp:1324)
==10171== by 0x70F0E3: R_RenderSegLoop() (r_segs.cpp:1858)
==10171== by 0x711C4A: R_StoreWallRange(int, int) (r_segs.cpp:2570)
==10171== by 0x6F6775: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:226)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Address 0xe44b760 is 0 bytes after a block of size 27,648 alloc'd
==10171== at 0x4C2B800: operator new[](unsigned long) (vg_replace_malloc.c:389)
==10171== by 0x88C204: FCanvasTexture::MakeTexture() (canvastexture.cpp:111)
==10171== by 0x88C11A: FCanvasTexture::GetPixels() (canvastexture.cpp:99)
==10171== by 0x6F3030: FSoftwareRenderer::RenderTextureView(FCanvasTexture*, AActor*, int) (r_swrenderer.cpp:267)
==10171== by 0x6F5240: FCanvasTextureInfo::UpdateAll() (r_utility.cpp:1105)
==10171== by 0x6F2BE0: FSoftwareRenderer::RenderView(player_t*) (r_swrenderer.cpp:113)
==10171== by 0x5A6266: D_Display() (d_main.cpp:764)
==10171== by 0x5A6D75: D_DoomLoop() (d_main.cpp:1008)
==10171== by 0x5AA865: D_DoomMain() (d_main.cpp:2567)
==10171== by 0x565356: main (i_main.cpp:317)
==10171==
==10171== Invalid read of size 1
==10171== at 0x6FD3F4: vlinec4() (r_draw.cpp:1697)
==10171== by 0x70C8E8: wallscan(int, int, short*, short*, int*, int*, int, unsigned char const* (*)(FTexture*, int)) (r_segs.cpp:1177)
==10171== by 0x70CFE0: call_wallscan(int, int, short*, short*, int*, int*, int, bool) (r_segs.cpp:1275)
==10171== by 0x70D26C: wallscan_np2(int, int, short*, short*, int*, int*, int, int, int, bool) (r_segs.cpp:1324)
==10171== by 0x70F0E3: R_RenderSegLoop() (r_segs.cpp:1858)
==10171== by 0x711C4A: R_StoreWallRange(int, int) (r_segs.cpp:2570)
==10171== by 0x6F6775: R_ClipWallSegment(int, int, bool) (r_bsp.cpp:226)
==10171== by 0x6F811B: R_AddLine(seg_t*) (r_bsp.cpp:738)
==10171== by 0x6FA644: R_Subsector(subsector_t*) (r_bsp.cpp:1355)
==10171== by 0x6FA762: R_RenderBSPNode(void*) (r_bsp.cpp:1395)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== by 0x6FA70C: R_RenderBSPNode(void*) (r_bsp.cpp:1386)
==10171== Address 0xe44b760 is 0 bytes after a block of size 27,648 alloc'd
==10171== at 0x4C2B800: operator new[](unsigned long) (vg_replace_malloc.c:389)
==10171== by 0x88C204: FCanvasTexture::MakeTexture() (canvastexture.cpp:111)
==10171== by 0x88C11A: FCanvasTexture::GetPixels() (canvastexture.cpp:99)
==10171== by 0x6F3030: FSoftwareRenderer::RenderTextureView(FCanvasTexture*, AActor*, int) (r_swrenderer.cpp:267)
==10171== by 0x6F5240: FCanvasTextureInfo::UpdateAll() (r_utility.cpp:1105)
==10171== by 0x6F2BE0: FSoftwareRenderer::RenderView(player_t*) (r_swrenderer.cpp:113)
==10171== by 0x5A6266: D_Display() (d_main.cpp:764)
==10171== by 0x5A6D75: D_DoomLoop() (d_main.cpp:1008)
==10171== by 0x5AA865: D_DoomMain() (d_main.cpp:2567)
==10171== by 0x565356: main (i_main.cpp:317)
==10171==
timed 204 gametics in 4035 realtics (1.8 fps)
(This is not really an error.)
==10171==
==10171== HEAP SUMMARY:
==10171== in use at exit: 173,781 bytes in 605 blocks
==10171== total heap usage: 408,913 allocs, 408,308 frees, 310,588,671 bytes allocated