Small update
It turns out that Nightquake was right, the shotgun really had a 1-tic flicker. The problem was just a typo (SHGT instead of SHTG) at 2 key lines but now it's solved thanks to jdredalert
Also now the helpers are real badass but on the other hand they are even rarer to spawn meaning don't expect to see one of them on every maps now.
I'm in the process to make the enemies less talkative when they see the player, even the xenos would be more sneaky not making their presence betrayed by their "see" sound. I think the gameplay would be a bit more challenging, gotta have eyes behind your head to be sure a xeno is not sneaking on you
The footsteps, jump and land sounds are now fully working for all 3 classes. They could had work before but i strangely forgot to add them into the SNDINFO file ... old age getting to me again???
Anyways once i finished the randomized see sounds i will record one more video of all 3 classes to let you see guys if there is anything else i might have not noticed that could be fixed before the release.
That's all for now and thanks for your help and comments
