Hocusdoom RELEASED (/idgames pending)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 61
- Joined: Sat Aug 03, 2013 10:23 am
Re: Hocus Doom
@Trolodon
Um.. You just download the pk3 file fom the first post and drag it on the gzdoom.exe.
You dont need to extract the pk3 file.
Um.. You just download the pk3 file fom the first post and drag it on the gzdoom.exe.
You dont need to extract the pk3 file.
-
- Posts: 3
- Joined: Sat Aug 22, 2015 7:19 am
Re: Hocus Doom
I tried this too, it didn't work... thanks anyway, I'll search other tips.
-
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: Hocus Doom
How is it not working? Are you getting any error messages?Trolodon wrote:I tried this too, it didn't work... thanks anyway, I'll search other tips.
-
- Posts: 293
- Joined: Wed Sep 03, 2003 9:30 pm
- Preferred Pronouns: They/Them
Re: Hocus Doom
You should be able to run the pk3 exactly as a wad. either 'gzdoom.exe -file hocusdoom.pk3' or dragging the file directly onto Gzdoom's exe icon will work.Trolodon wrote:I tried this too, it didn't work... thanks anyway, I'll search other tips.
-
- Posts: 626
- Joined: Fri May 20, 2011 4:28 am
Re: Hocus Doom
Perhaps when you downloaded the pk3 file it got corrupted? Have you tried downloading it again?
-
- Posts: 3
- Joined: Sat Aug 22, 2015 7:19 am
Re: Hocus Doom
It finally worked! In fact, I had not downloaded Doom II properly. Thanks for your answers.
The game is awesome! The graphics are wonderful, and faithful to the 2D Hocus Pocus...Great job!
The game is awesome! The graphics are wonderful, and faithful to the 2D Hocus Pocus...Great job!
-
- Posts: 626
- Joined: Fri May 20, 2011 4:28 am
Re: Hocus Doom
Glad you got it working. Have fun!
-
- Posts: 293
- Joined: Wed Sep 03, 2003 9:30 pm
- Preferred Pronouns: They/Them
Re: Hocus Doom
Downloaded.... doom 2? I hope you mean from steam.Trolodon wrote:It finally worked! In fact, I had not downloaded Doom II properly. Thanks for your answers.
The game is awesome! The graphics are wonderful, and faithful to the 2D Hocus Pocus...Great job!
-
- Posts: 293
- Joined: Wed Sep 03, 2003 9:30 pm
- Preferred Pronouns: They/Them
Re: Hocus Doom
The progress is real, folks!
-
- Posts: 3886
- Joined: Fri Feb 08, 2008 9:15 am
- Preferred Pronouns: She/Her
- Operating System Version (Optional): (btw I use) Arch
- Graphics Processor: nVidia with Vulkan support
- Location: Vigo, Galicia
Re: Hocus Doom
Oh this is great, keep it up!
-
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: Hocus Doom
Yahoo, it's magically darn back!!
-
- Posts: 293
- Joined: Wed Sep 03, 2003 9:30 pm
- Preferred Pronouns: They/Them
Re: Hocus Doom
Going to work on the next level and then provide the next update!Tormentor667 wrote:Download Link please :)
-
- Posts: 293
- Joined: Wed Sep 03, 2003 9:30 pm
- Preferred Pronouns: They/Them
Re: Hocus Doom
Okay, maybe a little sooner than that. A lot of new levels were added since the last update. As always, I'd love to hear feedback about them!
Current playable demo for 09-08-2015
https://dl.dropboxusercontent.com/u/186 ... 8-2015.pk3
Mp3 versions of music
https://dl.dropboxusercontent.com/u/186 ... us_mp3.pk3
changelog for - 09-08-2015
Current playable demo for 09-08-2015
https://dl.dropboxusercontent.com/u/186 ... 8-2015.pk3
Mp3 versions of music
https://dl.dropboxusercontent.com/u/186 ... us_mp3.pk3
changelog for - 09-08-2015
- updated switch textures (they were badly scaled placeholders from an older era)
- added map12
- added snow effects on maps map05 and map06
- added options menu to disable or reduce excess weather particles
- more reorganization of decorate scripts
- added fog for some maps
- removed +SOLID flag for icy rocks. God they were annoying.
- added options to disable enemy health bars (or show numbers instead)
- added map13
- added map14
- added laser shot powerup (uses fastprojectile; railgun attack isn't ideal)
- made all player shots slightly faster (feels better)
- added a bunch of little decorative flowers/grass to fill out levels a bit.
- added secret weapon for a secret level
- added GAMEINFO lump to change startup colors and title
- added map15
- updated mapinfo and language to add formatting to level names
- stable teleports are now a thing! these rifts don't dissapear like teleport potions
- increased the damage radius of fireballs to make them more effective.