Eh, I've made a handful of posts so far, so I figured, "Hey! Why not ramble about my story with DOOM along with talking a little bit about myself?"
Spoiler: My story with DOOM
My first experience with DOOM was DOOM 64 on the Nintendo 64, I remember it scaring me to the point where I had nightmares for a couple of weeks after first playing it. A handful of years later, I found a flash version of DOOM on some site, which lead to me buying my very own copy of DOOM 1 and 2, only to find out that it wasn't able to run on my computer. A couple of google searches later and I end up downloading Skulltag just to play it. One thing led to another and I end up stumbling across Brutal Doom, which gave me a lot of bad vibes, but I ignored them and played it anyways. It basically made me desensitized to seeing gore, which is the only "good" thing to come out of it. I also found it to be way too easy for my preferences, which resulted in me getting used to playing DOOM on Ultra-Violence instead of Hurt Me Plenty. Thankfully, I simply deleted Brutal Doom off my hard drive after a while and only really downloaded it again to cringe at it.
Skip ahead a year or two and I come across Reelism, which basically made me switch from using Skulltag/Zandronum to using GZDoom to play DOOM. After a while, I got curious about just how easy it is to mod DOOM, which lead to me finding these forums. My very first attempts at modding were painfully bad, so I pretty much gave up. I did, however, end up lurking these forums as a guest for a while, mainly lurking the projects section to download mods that are within my interests.
Skip ahead to a couple of months ago, where I get the idea to try my hand at making maps for DOOM. My very first attempt at mapping resulted in a map with an entire room that crushes the player when they try to open a door, which was entirely unintentional but it was pretty hilarious. Fast forward to now, and I'm working on a remake of sorts of all the maps from DOOM 2. I'm also tinkering around a little with decorate, so far I've made an "improved" shotgun that simply kicks back a little when firing and tilts the screen a little when pumping, I don't really plan on releasing it seeing as 90% of the script comes from a tutorial I found with a google search. I don't plan on making anything too complex with DOOM, but hopefully everything I make will at least bring a little bit of joy to anyone who witnesses it.
Spoiler: A little bit about me
I suffer from depression and I have issues with anxiety, but I try my best to not let it affect me. Aside from that, I have a little bit of experience with things like meditation, astral projection, witchcraft, and stuff like that. I already mentioned it in another thread, but I am otherkin. I also believe in past lives and I happen to remember some of mine. I honestly don't want to go into too much detail about any of those two things because of personal reasons, but feel free to send me a PM here or take a wild guess at what my Skype name is and contact me about it there.
Now, for the actually interesting bits. I play video games basically every day, though I prefer using a computer instead of a console because a keyboard and mouse feel a lot more comfortable than a controller for most games. My favorite game series include Counter-Strike, DOOM, Serious Sam, Payday, and Burnout. I'm also loving Splatoon, which is unique and perfect in every way to say the least. I also have a little bit of experience with making stuff using Unity, though I haven't really done anything too serious with it yet.
As for personality, I try my best to be respectful and I also try to care for everyone. I honestly just want everyone to be happy, even if it's at my own expense. I'm pretty laid back, honestly. Aside from all of that, I do have a sense of humor and I do play around every now and then, so no, I'm not a hug machine that can use a keyboard!
I created an account today... hi my name is Maulosiarch.
As a fan of Heretic and heXen primarily above all the rest, I have created my name combining the names of the two biggest boss-monsters per game (aside from the final bosses). Hence Maulotaur and Heresiarch becomes Maulosiarch.
maulosiarch wrote:I created an account today... hi my name is Maulosiarch.
As a fan of Heretic and heXen primarily above all the rest, I have created my name combining the names of the two biggest boss-monsters per game (aside from the final bosses). Hence Maulotaur and Heresiarch becomes Maulosiarch.
Nice to meet you all.
Awesome. Personally those are my 2 favourites too. I also like doom but Heretic and heXen are extra special to me.
Which is why i am primarily working on a Heretic WAD atm.
Yeah, too bad I almost never finish anything. But damn, my architecture looks good. I want to be as good as a mapper as Tormentor667...but I'll get there someday.
Maukali wrote:Yeah, too bad I almost never finish anything. But damn, my architecture looks good. I want to be as good as a mapper as Tormentor667...but I'll get there someday.
with sources and refrences from the Doctor who Wad, The Aliens doom, and the Star Wars Doom
(credits will be given in the Credits screen)
along with things from transformers energon as well, so far, it is 60% complete, but I would like to et into creating monsters, and find out how to get decorate.
I've been drawing maps for Doom II on paper for years when I was a kid, after being introduced to the game by my father. Then, one fateful day, at the age of, like, 12, I discovered Doom Builder and it literally changed my life. Been making maps since then.
There have been four turning points in my "modding carreer":
1) Genuine discovery of Doom Builder
All that is to it. Months before I finally understood how to make doors. Months of hard research.
2) XWE
For many years, my main interrogation was, "How the heck do I import custom textures into my maps ?" One other equally fateful day of late 2006, I discovered XWE.
3) Doom in Hexen map format
Infinite possibilities opened themselves to me. For years I had made simple Doom II maps in the Doom format, and now! ACS scripts, friendly monsters, action specials, a whole new world to explore. Had I found this option five years earlier, I would be five years more experienced by now. Obviously I also discovered DECORATE and general ZDoom scripting by that time too.
4) Slade 3 and GZDoom Builder
Two weeks ago.
Hi I'm ShadeDuelist, I joined because I love Doom (therefore also ZDoom). Also I joined because I'm looking for someone so I hope I have a little luck finding him...