Half-Life

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
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Mr.Pencil
Posts: 24
Joined: Tue Oct 28, 2014 1:41 am

Re: Half-Life

Post by Mr.Pencil »

Yes.
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Captain J
 
 
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Re: Half-Life

Post by Captain J »

Captain J wrote:maybe i was wrong before, he WOULD not give up to keep this thread for now, i really hope. this mod is far too priceless to throw it's chance and times away.

so pencil, are you really sure?
Mr.Pencil wrote:Yes.
:cry:
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Silentdarkness12
Posts: 1555
Joined: Thu Aug 15, 2013 5:34 pm
Location: Plains of Pride

Re: Half-Life

Post by Silentdarkness12 »

Still, dude. At the very least, put up what work you have finished so far. It's always best to leave things available for archiving purposes.
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Big C
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Joined: Tue Oct 19, 2010 3:24 pm

Re: Half-Life

Post by Big C »

Part of me wants to be understanding here, part of takes issue with Pencil's scorched-Earth policy.
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TheCamaleonMaligno
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Re: Half-Life

Post by TheCamaleonMaligno »

I was working on something similar for my mod but it's not a mod 100% inspired on half-life.
Spoiler:
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Captain J
 
 
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Re: Half-Life

Post by Captain J »

i think you've mixed every expansion packs such as opposing force and blue shift, but i don't think advertising your mod onto other's thread is cool.

so you'd better make your own thread about this, i'll be eagerly waiting.
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TheCamaleonMaligno
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Re: Half-Life

Post by TheCamaleonMaligno »

hmm... ok sorry
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