High resolution sprites and textures

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Onar4241
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Re: High resolution sprites

Post by Onar4241 »

Wow, those look like 3D! Awesome work son!
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CacoCute
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Re: High resolution sprites

Post by CacoCute »

Looks Really nice!!
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Onar4241
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Re: High resolution sprites

Post by Onar4241 »

I love how this guy makes faithful to Doom stuff. Fantastic work man, keep working on this!
Reinchard2
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Re: High resolution sprites

Post by Reinchard2 »

Here's my panel textures:

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There's total 13 textures fit/tiled each other. Here's png pack:
https://www.dropbox.com/sh/zb2ljoym7153 ... ZHEva?dl=0

And ingame screen:
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Flynn Taggart
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Re: High resolution sprites and textures

Post by Flynn Taggart »

That looks wholly amazing... These textures are just top notch.
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Captain J
 
 
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Re: High resolution sprites and textures

Post by Captain J »

hope it can be go on til it's complete for darn sure!
SamuraiSTALIN
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Re: High resolution sprites and textures

Post by SamuraiSTALIN »

This is looking terrific. Can't wait!
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Onar4241
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Re: High resolution sprites and textures

Post by Onar4241 »

I love how that looks, but haven't we see enough of this "High resolution textures" stuff? I'm more into the high-res sprites because nobody succeeded on that at all and you did a great job.
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Captain J
 
 
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Re: High resolution sprites and textures

Post by Captain J »

i think he is working on the high resolution textures, AND sprites. since he showed the progress of an imp, and because he is busy for making those textures.

so no worries, i'm really sure this thread will be not dead sooner or later.
Reinchard2
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Re: High resolution sprites and textures

Post by Reinchard2 »

You're right, I'm too busy with textures and don't have much time for sprites. Here is new skull switch (Doom have very characteristic skulls, but that on textures from official hires pack looks nothing like Doom, so I decide to make my own):

Comparison (original, my, that from pack):
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Full resolution on panel textures:
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Onar4241
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Re: High resolution sprites and textures

Post by Onar4241 »

Amazing, that's all I can say :)
Reinchard2
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Re: High resolution sprites and textures

Post by Reinchard2 »

Need some opinion here. Tell me guys which skull switch fits better to Doom - the one above or that:
https://github.com/KuriKai/DHTP/blob/ma ... ll-off.png
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Brian_D
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Re: High resolution sprites and textures

Post by Brian_D »

The one above for sure.
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faslrn
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Re: High resolution sprites and textures

Post by faslrn »

Reinchard2 wrote:Need some opinion here. Tell me guys which skull switch fits better to Doom - the one above or that:
https://github.com/KuriKai/DHTP/blob/ma ... ll-off.png
The one above. The new one posted looks too clean, almost like a model skull. When I imagined the skulls in DOOM, I imagined them being rough and with stains. The one above better represents that.
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Captain J
 
 
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Re: High resolution sprites and textures

Post by Captain J »

the one above, it looks dark, realistic and well shaded then new one. i think it's fine what it is.
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