Charging money for mods was almost a thing!

If it's not ZDoom, it goes here.
User avatar
Xtyfe
Posts: 1470
Joined: Fri Dec 14, 2007 6:29 pm
Graphics Processor: nVidia with Vulkan support

Re: Charging money for mods is now a thing.

Post by Xtyfe »

What a total fucking farce, And leave it to Beth of all to jump in first. This is the last thing PC gaming needs right now, it's the final nail in the coffin.
Nash wrote:
Kinsie wrote:
Nash wrote:Charging money for mods is now a thing.
It's been a thing since 2006, and over eight million people have bought in.
Ah, well played Kinsie (and xenoxols).

For Beth games at least, I think this sucks if only for one thing - we all know Beth has a habit of releasing buggy, unfinished games and as far as PC players are concerned, the Unofficial Patches are considered compulsory. Well be prepared to pay $60 for the next huge Beth game and whatever else on top of that when the UP teams decide to charge money for their projects too...
The USKP team would NEVER subscribe to this shit.
User avatar
Nash
 
 
Posts: 17326
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Re: Charging money for mods is now a thing.

Post by Nash »

Xtyfe wrote: The USKP team would NEVER subscribe to this shit.
I don't know man... remember when Notch said he won't sell out? ;)
Gez
 
 
Posts: 17689
Joined: Fri Jul 06, 2007 3:22 pm

Re: Charging money for mods is now a thing.

Post by Gez »

Kinsie wrote:
Nash wrote:Charging money for mods is now a thing.
It's been a thing since 2006, and over eight million people have bought in.
Final Doom was not released in 2006 :?
User avatar
Kinsie
Posts: 7333
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33

Re: Charging money for mods is now a thing.

Post by Kinsie »

Xtyfe wrote:The USKP team would NEVER subscribe to this shit.
Developers of paid mods are given the option to take part of Valve's cut and give it to AFKMods, who I am guessing from a brief Google are the USKP team or their home community. Nexus and the MCM team are other options.

So, uh, welp on that.
User avatar
Arctangent
Posts: 1235
Joined: Thu Nov 06, 2014 1:53 pm

Re: Charging money for mods is now a thing.

Post by Arctangent »

I feel like I'm missing the big deal about this. This seems like a strange move, yes, but I really don't know why everyone is flipping out.
User avatar
Kinsie
Posts: 7333
Joined: Fri Oct 22, 2004 9:22 am
Graphics Processor: nVidia with Vulkan support
Location: MAP33

Re: Charging money for mods is now a thing.

Post by Kinsie »

Arctangent wrote:I feel like I'm missing the big deal about this. This seems like a strange move, yes, but I really don't know why everyone is flipping out.
People are seeing it from the perspective where everyone will charge for everything and there will be no more free stuff ever again because nobody's ever driven by passion, dumb hobbies, padding out their art folio or feeding their voracious ego with the love/hate/indifference of thousands of random internet strangers.
User avatar
Nash
 
 
Posts: 17326
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Re: Charging money for mods is now a thing.

Post by Nash »

Yeah other companies will follow suit... it's a good way to milk out money from hard-working modders who fix their unfinished games for them. :D
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48374
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Charging money for mods is now a thing.

Post by Graf Zahl »

Why do people still pay money for such games?
I stopped caring 11 years ago and haven't missed anything by not playing any new game since then.
User avatar
Nash
 
 
Posts: 17326
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Re: Charging money for mods is now a thing.

Post by Nash »

Graf, you'd be surprised by the things people pay money for these days. Apparently even things like "walking simulators" is a legit game genre these days... :D
User avatar
CorSair
Posts: 580
Joined: Sat Dec 31, 2011 10:54 am
Location: .fi

Re: Charging money for mods is now a thing.

Post by CorSair »

... you get 25% cut from the mod you are selling directly in Steam?

what
Arctangent wrote:I feel like I'm missing the big deal about this. This seems like a strange move, yes, but I really don't know why everyone is flipping out.
I understand that some people want some sort of compensation for what they do. But it also draws vultures that leeches off on what some folks do as their hobby, or the game they like. While it is not my business who's buying what, but this is just disgraceful, and lowers my faith in humanity if people really are buying into this shit. (Do note that I don't not object donations, since it is voluntary.)

Who knows what this action is going to spawn in future.
User avatar
Kostov
 
 
Posts: 2020
Joined: Thu Dec 26, 2013 3:26 pm
Location: Sweden

Re: Charging money for mods is now a thing.

Post by Kostov »

Someone mentioned that charging for some mods is prohibited due to usage of SKSE assets.

Such as Wet and Cold.

What the heck, isoku.
User avatar
Nash
 
 
Posts: 17326
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Re: Charging money for mods is now a thing.

Post by Nash »

Let's rush our unfinished games out and let the dirty modding peasants create fixes for us! They'll probably want to charge money for their hard labour but not to worry, we'll take 75% off their grubby hands!
User avatar
Xtyfe
Posts: 1470
Joined: Fri Dec 14, 2007 6:29 pm
Graphics Processor: nVidia with Vulkan support

Re: Charging money for mods is now a thing.

Post by Xtyfe »

I can confirm that the USKP team will NOT be following through on this. Still free :)
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: Charging money for mods is now a thing.

Post by raymoohawk »

you people are over reacting, there will still be free mods, and maybe some of the paid mods will be good even if the majority are bad. this could help aspiring developers who dont have the team to put together a whole game. that thing of the only 25% for the modder is what upsets me most
User avatar
scalliano
Posts: 2841
Joined: Tue Jun 21, 2005 1:16 pm
Location: Ireland

Re: Charging money for mods is now a thing.

Post by scalliano »

Steam Workshop wrote:When an item is sold via the Steam Workshop, revenue is shared between Valve (for transaction costs, fraud, bandwidth & hosting costs, building & supporting the Steam platform), the game developer (for creation of the game and the game's universe, the marketing to build an audience, the included assets, and any included modding or editing tools), and the item creator (including any specified contributors).
transaction costs, fraud, bandwidth & hosting costs
fraud
fraud
Excuse me while I die from laughter ...

Return to “Off-Topic”