there´s no release yet, honestly I am far away from a full release. But I plan to make a demo, it just takes some time because I´m not sure what to show and what not to show XD and a demo version itself would be a bit large in file size
It can be also my fault that I start several things but do not finish any of the maps, I have to fix my organization a bit...
By the way, if you need dialog recorded for anything, let me know. I'm an amateur voice actor, and I have some pretty decent equipment to record, I can throw together some test lines for you, if you're interested. Just shoot me a PM! =)
EksFaktr wrote:By the way, if you need dialog recorded for anything, let me know. I'm an amateur voice actor, and I have some pretty decent equipment to record, I can throw together some test lines for you, if you're interested. Just shoot me a PM! =)
It would be nice not to have only my own voice for every conversation I will send you some text soon, Thank you !
Last edited by WARCHILD_89 on Wed May 27, 2015 3:34 am, edited 2 times in total.
Seidolon wrote:Do you plan on creating a space battle inside some kind of space fighter? If so, I have some coding you might want. I haven't used it anywhere yet, so you could use it. PM me if you are interested.
YES ! I want to make a scene where you escort fleeing transporter ships and protect them against enemies being able to survive in space and attacking, I already managed to morph the normal doomguy into a spaceship model but I am open for suggestions. I will maybe do a "wing commander Doom" out of this
I wanted to PM you but err..."The user does not exist" wtf?
INTRODUCING CACOEYE: The Eye behaves like cacodemon and uses floatbobbing. it blinks with the eye while using "A_look". It can only be hurt while having the eye open. When you shoot in its eye it wanders around for a random duration keeping its eye closed and being invulnerable, so you have to wait until it opens its eye again. Weak when alone, but beware groups of them, when one gets hurt and protects itself against your weapons, you still have to deal with the others....