[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby skyrish10 » Wed Apr 01, 2015 2:15 am

TheRailgunner wrote:
Image

Have a Francis-G8K.


Would be appeared in Helsturm or POU (srlsy, ARs in POU are Bullpuped, so why not a AR in a Conventional design and a POU equivalent to the Helsturm's M81 rifle)
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Wed Apr 01, 2015 2:48 am

skyrish10 wrote:
TheRailgunner wrote:
Image

Have a Francis-G8K.


Would be appeared in Helsturm or POU (srlsy, ARs in POU are Bullpuped, so why not a AR in a Conventional design and a POU equivalent to the Helsturm's M81 rifle)


I am, actually (I originally had the idea that the Helsturmer would start with this weapon, perhaps involving a replacement in Helsturm). I don't know if I want it to equate necessarily; I'm switching the order of the ARs so that the M81A3 is the starter and M81 is the special, being rebalanced accordingly.

Fixed some shading issues, polished a few areas:

ImageImage

(trying to figure out a better looking barrel placement)

A fast-firing, lightweight assault rifle chambered in 7.92x33mm Kurz, the compact Francis-G8K enjoyed popularity with private security firms and military contractors in the late 2150s; the UAC in Helsturm purchased these in bulk starting from 2174 to address a lack of stopping power with the FG88 Enforcer PDW in combat with demonic adversaries. The G8K is effective out to 500 meters with a rate of fire of 700 rounds per minute, and is highly accurate compared to previous weapons firing the Kurz round. However, the rifle is known to be difficult to strip and reassemble, a procedure regular users will ultimately do quite often, owing to the G8K's proneness to foul and trap dirt throughout the weapon. The weapon can be modified to accept a lower ROF setting for more precise automatic fire.
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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Wed Apr 01, 2015 12:21 pm

M1A1 Thompson. Re-handed. and Enhanced.
ImageImageImage
Credit: JoeyTD (slightly edited by me)
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iD Software: Doom Alpha Hands
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Wed Apr 01, 2015 12:33 pm

Shorty. Image

Image
Because it looked like he was holding the magazine.
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Wed Apr 01, 2015 2:48 pm

Now comes with a weird lookin scope!

Image
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Wed Apr 01, 2015 4:17 pm

Carbine Dioxide wrote:Now comes with a weird lookin scope!

Image


Image

Space combat optic time.
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Wed Apr 01, 2015 4:52 pm

Shiver's/Rail Gunner frankensprite time.

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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Wed Apr 01, 2015 7:43 pm

Remember when I said that's it for Soviet bosses? I lied.

Here's a preview of Colonel Zaysen in a heavily edited 'Hind' helicopter. Still working in progress.

Image
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Re: [SPRITES] Spriting Carnival!!

Postby fellowzdoomer » Wed Apr 01, 2015 8:01 pm

Somebody make a sprite that says 1300, we've reached that many pages!

Nice sprites, peoples! :-)
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Wed Apr 01, 2015 8:21 pm

The thing is done :D
cheers.PNG
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Re: [SPRITES] Spriting Carnival!!

Postby Zanieon » Wed Apr 01, 2015 8:45 pm

Wow 1300 pages, nicely done ppl.

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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Wed Apr 01, 2015 10:01 pm

Revilution wrote:Wow 1300 pages, nicely done ppl.

we're still at 1299. really.
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Re: [SPRITES] Spriting Carnival!!

Postby Zanieon » Wed Apr 01, 2015 11:12 pm

ikr, but the next 2 posts and we have the page 1300
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Wed Apr 01, 2015 11:14 pm

Nindemon inspired by a conversation with Raymoohawk. (also just filling in space til we reach page 1300)
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Re: [SPRITES] Spriting Carnival!!

Postby Xaser » Thu Apr 02, 2015 12:04 am

I'm really liking these mini-SMG-ish sprites that've been going up.

Here, have a suppressed variant:
Image
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