Ed the Bat wrote:I've always been afraid to work too publicly on what others have done; I don't personally agree that "It's Better to Beg for Forgiveness than to Ask for Permission".
I feel like I've already made most of the changes that I had wanted to (my general objective is to fix bugs and warnings, update broken/deprecated features, and so on), but you're more than welcome to use anything I've done, and I'd be happy to help fix bugs if you happen to find any more and need to call on me. And take your time, naturally; I know GORE is your main focus right now.
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Ozymandias81 wrote: ...uhm also there is a fix for Ghostbusters... in the future I'm planning to do some "Ghostbusters - Reborn" project...
Tormentor667 wrote:Some suggestions:
- Fuel Cans shouldn't glow green
- Fuel Can explosions are missing GLDEFs
- Pistol Ganngsters firing are missing GLDEFs when firing
- Collecting the Berserk Pack doesn't automatically switch to fist
- Playerclass is too tall, you can't enter some areas anymore without crouching (suggestion: keep viewheight as it is, make player as large as normal doomguy)
- Enhancement: What about replacing the doomguy sounds with better ones? (pain, death, etc)
- Fire objects need GLDEFs
- Enhancement: What about choosing a better background for the intermission texts? (or even a better smallfont that fits the rest)
- Chinese Melee monsters (the one with the too blades) seem too slow to me compared to the original Batman Doom (2x faster)
- Exploding Penguins need GLDEFs
- Fire-tossing enemies need GLDEFs (also their projectiles)
- Ammo Maxamount for tossable bombs is definitely too high I guess... I am at MAP19 now and have collected about 960 pieces.
- MAP31 isn't beatable anymore - maybe I did something wrong, but please anyone confirm this
- MAP32 has a HOM effect at the very start
- The Flamethrowerguys Idle GLDEFs are too large/bright and are glowing even when he's dead
...more to come as soon as I am finished
Tormentor667 wrote:Getting better and better though in my eyes, jump & crouch should be deactivated. It's not in the spirit of the original TC. BTW whats the difference between the Plus and Normal patch?
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