Deliverance [r5] [mod about furries blowing shit up]

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Captain J
 
 
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Re: Deliverance [v2]

Post by Captain J »

I'm not a furry, but it doesn't matter if this mod have furry characters or not, if the gameplay and character plots are good, everything is alright to me. But the undeniable problem is doom have no furry characters or monsters at all. well, it's fan mod after all. no rules around except if you're going to mass around with official storylines.
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SuperSomariDX
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Re: Deliverance [v2]

Post by SuperSomariDX »

Essentially what Capt J said. I honestly don't mind it all.
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darkhaven3
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Re: Deliverance [v2]

Post by darkhaven3 »

SuperSomariDX wrote:Essentially what Capt J said. I honestly don't mind it all.
What did he say?
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Captain J
 
 
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Re: Deliverance [v2]

Post by Captain J »

Read what i said before. and if you still don't get it, lemme clear this; furry characters on fan games are alright as long they have a good plots and gameplay and you don't want to massing with official storyline too much.
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darkhaven3
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Re: Deliverance [v2]

Post by darkhaven3 »

updarted to v3

there is now vestigial code and frills for the main mini-episode, one new weapon, and two map "parts" that i'll continue updating as frequently as makes sense

also fixed this:
mallo wrote:The first level is harder with Viktoria, because if you unselect the gun, you can't select it again. Except that, I like the mod! :D
EDIT: updated again to v4. the characters now diverge a little bit more in abilities. Damian will be better with large-caliber high-damage weapons, draws them faster and is more accurate; Vikky can put more low-damage rounds down range at once and draws small weapons extremely quickly.
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Re: Deliverance [v4] [mod about furries blowing shit up]

Post by mallo »

I can't beat second level. :/ What the hell am I supposed to do? I pressed and hit literally every single wall at least 3 times.

Also the music on first level gets annoying after some time imo.
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darkhaven3
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Re: Deliverance [v4] [mod about furries blowing shit up]

Post by darkhaven3 »

mallo wrote:I can't beat second level. :/ What the hell am I supposed to do? I pressed and hit literally every single wall at least 3 times.

Also the music on first level gets annoying after some time imo.
Nothing. It's not done. I probably should have mentioned that. Sorry for wasting your time.
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darkhaven3
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Re: Deliverance [r5] [mod about furries blowing shit up]

Post by darkhaven3 »

updatalated, map02 is just about done, pls2be checking first post
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Re: Deliverance [r5] [mod about furries blowing shit up]

Post by mallo »

Why does the water on second level hurt me? And the metal surrounding it? It catched me off-guard a bit
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darkhaven3
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Re: Deliverance [r5] [mod about furries blowing shit up]

Post by darkhaven3 »

mallo wrote:Why does the water on second level hurt me? And the metal surrounding it? It catched me off-guard a bit
Specifically, only the very dark shadows around the perimeter of the area and in the moonpool should hurt you in both cases. The reason for this was to "softly" restrict gameplay to the lit-up areas, but without actually doing so with impassible lines. You have the choice of using those areas to your advantage, at the cost of a little health (I used the most lenient possible damaging sector type).
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darkhaven3
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Re: Deliverance [r5] [mod about furries blowing shit up]

Post by darkhaven3 »

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doony
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Re: Deliverance [r5] [mod about furries blowing shit up]

Post by doony »

:wub: Viktoria Malikova is awesome, can we have more adventures with her? I liked how you used the explore element in this mod, nyan :3:

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