Haha, this is fantastic!jmickle wrote:
[SPRITES] Spriting Carnival!!
-
- Posts: 1743
- Joined: Fri Jun 22, 2012 5:39 am
Re: [SPRITES] Spriting Carnival!!
-
- Posts: 865
- Joined: Wed Apr 18, 2012 11:37 pm
Re: [SPRITES] Spriting Carnival!!
Baled charge "Geballte Ladung" Stielhandgranate.
-
- Global Moderator
- Posts: 1503
- Joined: Mon Dec 02, 2013 6:01 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: Where corruption is redefined daily.
Re: [SPRITES] Spriting Carnival!!
Does it take approximately 2 minutes to explode?
-
- Posts: 92
- Joined: Wed Feb 19, 2014 9:43 am
Re: [SPRITES] Spriting Carnival!!
Inspired by your animationsSgt. Shivers wrote:Haha, this is fantastic!
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
Seems you're lil' new in here, but that animation is really flawless good start! Except like i said before, the pistol when it's thrown needs some polishing works, through.
-
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
Re: [SPRITES] Spriting Carnival!!
Finish it finish it oh my godFlynn Taggart wrote:A few more frames for the BJ Doom mug, I adjusted his hair to be more saturated akin to it's original colour but it doesn't look too good when it's palette-ized (might change it later). Also the health states will be limited to Doom's usual 4 since I don't see the point in doing Wolf 3D's full 7 similar to Samsara's BJ hud.
(The originals are there for comparison)
I'll post the full set if I get done with these hopefully.
-
- Posts: 865
- Joined: Wed Apr 18, 2012 11:37 pm
Re: [SPRITES] Spriting Carnival!!
The Main Charge is connected to the other Bombs, so it will create a big explosion.HazeBandicoot wrote:Does it take approximately 2 minutes to explode?
-
- Posts: 207
- Joined: Mon Feb 11, 2008 6:59 pm
Re: [SPRITES] Spriting Carnival!!
I did finish a good portion of the original in-game mugs on the last page. Although the hair isn't as orangey as that image anymore.Woolie Wool wrote:Finish it finish it oh my god
-
- Posts: 92
- Joined: Wed Feb 19, 2014 9:43 am
Re: [SPRITES] Spriting Carnival!!
Yeah the side view is still wip, just wanted to throw that animation together with what I had. Any tips/tutorials on rendering would be much appreciated though!Captain J wrote:Seems you're lil' new in here, but that animation is really flawless good start! Except like i said before, the pistol when it's thrown needs some polishing works, through.
-
- Posts: 1743
- Joined: Fri Jun 22, 2012 5:39 am
Re: [SPRITES] Spriting Carnival!!
It's that time again.
-
- ... in rememberance ...
- Posts: 2121
- Joined: Tue Oct 19, 2010 7:01 am
- Location: Window office.
Re: [SPRITES] Spriting Carnival!!
Owie ow ow, my post-traumatic shotguns muscles!
-
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
Re: [SPRITES] Spriting Carnival!!
now that's revolving revolution for shotgunogics, shivers.
i found one to sprite from doomnukem's, and i hope it's not hard for you.jmickle wrote:Yeah the side view is still wip, just wanted to throw that animation together with what I had. Any tips/tutorials on rendering would be much appreciated though!Captain J wrote:Seems you're lil' new in here, but that animation is really flawless good start! Except like i said before, the pistol when it's thrown needs some polishing works, through.
-
- Posts: 2059
- Joined: Mon Feb 07, 2011 5:02 am
Re: [SPRITES] Spriting Carnival!!
tis now LOL! using this here:http://forum.zdoom.org/viewtopic.php?f= ... 10#p786832 looks great in the wolf3dTC but gobshite in the standard doom palletteFlynn Taggart wrote:I did finish a good portion of the original in-game mugs on the last page. Although the hair isn't as orangey as that image anymore.Woolie Wool wrote:Finish it finish it oh my god
You do not have the required permissions to view the files attached to this post.
-
- Posts: 92
- Joined: Wed Feb 19, 2014 9:43 am
Re: [SPRITES] Spriting Carnival!!
yeah i've read that one a few times and i'm not much of a fan. The first style doesn't really fit doom's (or my own) very well, and the "expert" part goes straight to using 3d models which i'm not personally interested in doing. I'll just carry on with my own methods i guess, see how it comes out.Captain J wrote:i found one to sprite from doomnukem's, and i hope it's not hard for you.
-
- ... in rememberance ...
- Posts: 2121
- Joined: Tue Oct 19, 2010 7:01 am
- Location: Window office.
Re: [SPRITES] Spriting Carnival!!
*glub* (I'm all wet!)
I'm all wet. AGAIN.
Just playing around.
I'm all wet. AGAIN.
Just playing around.