[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Flynn Taggart
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Re: [SPRITES] Spriting Carnival!!

Post by Flynn Taggart »

Clownman wrote:Awesome! Though did't he put on shades in god mode? ((Atleast in the jaguar version))
I'm not sure since I haven't played any of the console ports. I know Laz Rojas had some sprites with shades on them in his WolfenDoom wads but I don't know if they're official or not.
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

Image
I thought it was a nice day to make some gibs. They seperate into seperate things in the third frame.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

DMCnailgun.PNG
here's the DMC nailgun. and god damn it, jpg image, it almost ruined it.
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jazzmaster9
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Re: [SPRITES] Spriting Carnival!!

Post by jazzmaster9 »

Here's an MG-34.

Image
Image
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Sgt. Shivers wrote:Image
I thought it was a nice day to make some gibs. They seperate into seperate things in the third frame.
Any chance of making a hell knight variant?

Nice MG42, Jazz. I think it is a nice improvement over the last one.

EDIT: Here is a crappy Double barrel. I will try to make improvements.
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Flynn Taggart
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Re: [SPRITES] Spriting Carnival!!

Post by Flynn Taggart »

Pretty much done with these for now.

EDIT: Added osjclatchford's faces
Image
Last edited by Flynn Taggart on Sun Oct 05, 2014 10:52 pm, edited 3 times in total.
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scalliano
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Re: [SPRITES] Spriting Carnival!!

Post by scalliano »

Captain J wrote:
6.PNG
left is for doom and right is for wolf3d, anyway he's done now. and i know he has a only one rotation sprites for attacking and pain frame, because it was intended also requested by woolie wool for his wolf3d mod.

so...maybe it's really good idea to came up with, but i'm not going to update any of refinement or progress to him, because...i'm done, of course. so would be nice if someone could make he's rest of rotation frames for make him into the doom-friendly sprite.
You have no idea how much work you have saved me in the future. Good job!
jmickle
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Re: [SPRITES] Spriting Carnival!!

Post by jmickle »

Image
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Flynn Taggart wrote:Pretty much done with these for now.
Image
if I may just add:
wolf faces.PNG
:wink:
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

jmickle wrote:Image
That is Amazeballs, man. :)
mallo
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Re: [SPRITES] Spriting Carnival!!

Post by mallo »

SuperSomariDX wrote:I have absolutely no idea what this even is that I made. Somebody please tell me exactly what is it..?
Image
Looks like the Neural Stunner from Commander Keen (It even fits your avatar :))
Hornetzero wrote:Another showcase:

Image
The basic mistake you make is use blurrying filter for scaling/rotating which is a big NO for low-res sprites doom uses. Switch to Nearest Neighbor, seriously.
Flynn Taggart wrote:Pretty much done with these for now.
Image
osjclatchford wrote:if I may just add:
Image
:wink:
Amazing!
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

ImageImage
I guess these go here??
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Ringman
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Re: [SPRITES] Spriting Carnival!!

Post by Ringman »

I swear, I posted this a day or two ago, but I can't seem to find it. Anyway, its a souped up Devil Incarnate I made for something else. Its a bit goofy, but that's intentional. I always liked the Devil Incarnate's design, but his animations were horrible. This was an attempt to remedy that and give him some character. I wish I could have made him fly, but there wasn't enough room on the 64x64 space for it. The original, hobbled, horribly, so mine leaps!
DevilIncarnateSpritesheet.png
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Slax
... in loving memory ...
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

HOT DANG! A wave of awesomeness.
Sgt. Shivers wrote:Image
I thought it was a nice day to make some gibs. They seperate into seperate things in the third frame.
And then you can kick the head for a field goal. WEEE!
Flynn Taggart wrote:Pretty much done with these for now.
Image
You hardcore motherfucker, Taggart. :rock:
jmickle wrote:Image
Could easily turn this into a fancy one-handed reload. ;)
Blox wrote:ImageImage
I guess these go here??
It's... beautiful... :mono:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Okay, longest feedback time;
jmickle wrote:Image
now you need do something about the detail of the thrown pistol, The awesome animation like this one needs losta offers!
scalliano wrote:You have no idea how much work you have saved me in the future. Good job!
hey, mamythanks! And i hope someone can add rest of sprites or improve him, that would be so cool.
Ringman wrote:I swear, I posted this a day or two ago, but I can't seem to find it. Anyway, its a souped up Devil Incarnate I made for something else. Its a bit goofy, but that's intentional. I always liked the Devil Incarnate's design, but his animations were horrible. This was an attempt to remedy that and give him some character. I wish I could have made him fly, but there wasn't enough room on the 64x64 space for it. The original, hobbled, horribly, so mine leaps!
you know, now gonna lie, you kust made him even more cutier, Also prideful. Anyway for wolfendoom, there's no limits at all!

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