[SPRITES] Spriting Carnival!!

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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

Uboa wrote:Image
You sir got a fan! :D
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

I thought I already had one. :wink:

Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
Image

EDIT: Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

yay, SWEET TOOTH! and gotta love the possibillities of the van.
PPSH-41.PNG
rapid shot is rabid.
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Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!

Post by Shiny Metagross »

Captain J wrote:yay, SWEET TOOTH! and gotta love the possibillities of the van.
PPSH-41.PNG
rapid shot is rabid.
*Looks Around*

What resource did you use for those sprites?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

if i can finish the whole sprites you gave me, i'll release the notepad that includes a lot's of their resources.
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Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!

Post by Shiny Metagross »

No I'm not mad, I have a PPSH 41 in RTCW and it looks A LOT like that one except for the fact mine in RTCW is shinier.
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timmyr0x0r
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Re: [SPRITES] Spriting Carnival!!

Post by timmyr0x0r »

Uboa wrote:I thought I already had one. :wink:

Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
Image

EDIT: Image
The Sweet Tooth van needs some more proper shading on the "ICE CREAM" writing, but it's goddamn awesome.
Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum? I thought of something being inspired of Necrodome with simple 3d models
for the vehicles, 1st person like in this video (http://www.youtube.com/watch?v=KLihf9PERFI), and maaaybe being able to quit your vehicle and go on foot, as it was possible in Necrodome and Xaser succesfully emuled in Zdoom in his Necrodoom mod?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

S_Andrew_S wrote:No I'm not mad, I have a PPSH 41 in RTCW and it looks A LOT like that one except for the fact mine in RTCW is shinier.
i want to see that, how does it looks?
Warhawk
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Re: [SPRITES] Spriting Carnival!!

Post by Warhawk »

BabyArachnophyte.PNG
BabyArachnophyte.PNG (2.57 KiB) Viewed 954 times
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Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!

Post by Shiny Metagross »

timmyr0x0r wrote:
Uboa wrote:I thought I already had one. :wink:

Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
Image

EDIT: Image
The Sweet Tooth van needs some more proper shading on the "ICE CREAM" writing, but it's goddamn awesome.
Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum? I thought of something being inspired of Necrodome with simple 3d models
for the vehicles, 1st person like in this video (http://www.youtube.com/watch?v=KLihf9PERFI), and maaaybe being able to quit your vehicle and go on foot, as it was possible in Necrodome and Xaser succesfully emuled in Zdoom in his Necrodoom mod?
Hell yeah, I've been wanting to have some use with vehicles in my mod as well. I already got a screenshot of a tiger tank in first person view.
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Uboa
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Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

timmyr0x0r wrote:Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum?
Don't worry about that. It'll happen sooner than you think. :wink:
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Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!

Post by Shiny Metagross »

Warhawk wrote:
BabyArachnophyte.PNG
If you're lazy like me you'd just scale the thing to whatever size you want and call it a "baby what's it called?". I think its funny though how I used to call those things "brain spiders", but that's what they look like to me.
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UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Post by UnTrustable »

S_Andrew_S wrote:I already got a screenshot of a tiger tank in first person view.
Im very interested in a Tiger Tank.
I then can replace my lousy tank from my Wolfenstein (invasion) mod.
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abbuw
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Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

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Arthropleura
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Re: [SPRITES] Spriting Carnival!!

Post by Arthropleura »

Uboa wrote:
timmyr0x0r wrote:Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum?
Don't worry about that. It'll happen sooner than you think. :wink:
It's already here!
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