You sir got a fan!Uboa wrote:
[SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
I thought I already had one.
Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
EDIT:
Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
EDIT:
- Captain J
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Re: [SPRITES] Spriting Carnival!!
yay, SWEET TOOTH! and gotta love the possibillities of the van.
rapid shot is rabid.- Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!
*Looks Around*Captain J wrote:yay, SWEET TOOTH! and gotta love the possibillities of the van.rapid shot is rabid.
What resource did you use for those sprites?
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Re: [SPRITES] Spriting Carnival!!
if i can finish the whole sprites you gave me, i'll release the notepad that includes a lot's of their resources.
- Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!
No I'm not mad, I have a PPSH 41 in RTCW and it looks A LOT like that one except for the fact mine in RTCW is shinier.
- timmyr0x0r
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Re: [SPRITES] Spriting Carnival!!
The Sweet Tooth van needs some more proper shading on the "ICE CREAM" writing, but it's goddamn awesome.Uboa wrote:I thought I already had one.
Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
EDIT:
Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum? I thought of something being inspired of Necrodome with simple 3d models
for the vehicles, 1st person like in this video (http://www.youtube.com/watch?v=KLihf9PERFI), and maaaybe being able to quit your vehicle and go on foot, as it was possible in Necrodome and Xaser succesfully emuled in Zdoom in his Necrodoom mod?
- Captain J
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Re: [SPRITES] Spriting Carnival!!
i want to see that, how does it looks?S_Andrew_S wrote:No I'm not mad, I have a PPSH 41 in RTCW and it looks A LOT like that one except for the fact mine in RTCW is shinier.
- Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!
Hell yeah, I've been wanting to have some use with vehicles in my mod as well. I already got a screenshot of a tiger tank in first person view.timmyr0x0r wrote:The Sweet Tooth van needs some more proper shading on the "ICE CREAM" writing, but it's goddamn awesome.Uboa wrote:I thought I already had one.
Anyway, I did a modelrip of a van model that I found on garrysmod.org. I chopped a few bits and bobs off so that it'd look a little more generic.
EDIT:
Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum? I thought of something being inspired of Necrodome with simple 3d models
for the vehicles, 1st person like in this video (http://www.youtube.com/watch?v=KLihf9PERFI), and maaaybe being able to quit your vehicle and go on foot, as it was possible in Necrodome and Xaser succesfully emuled in Zdoom in his Necrodoom mod?
Re: [SPRITES] Spriting Carnival!!
Don't worry about that. It'll happen sooner than you think.timmyr0x0r wrote:Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum?
- Shiny Metagross
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Re: [SPRITES] Spriting Carnival!!
If you're lazy like me you'd just scale the thing to whatever size you want and call it a "baby what's it called?". I think its funny though how I used to call those things "brain spiders", but that's what they look like to me.Warhawk wrote:
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Re: [SPRITES] Spriting Carnival!!
Im very interested in a Tiger Tank.S_Andrew_S wrote:I already got a screenshot of a tiger tank in first person view.
I then can replace my lousy tank from my Wolfenstein (invasion) mod.
Re: [SPRITES] Spriting Carnival!!
IMX requested for a picture of a toy gun to be turned into a Doom style weapon, so I gave it a shot, and I made it a rocket launcher
It could use a little more polishing, but I think it looks okay.
It could use a little more polishing, but I think it looks okay.
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Re: [SPRITES] Spriting Carnival!!
It's already here!Uboa wrote:Don't worry about that. It'll happen sooner than you think.timmyr0x0r wrote:Got myself thinking, couldn't a vehicular combat mod be a success in Zandronum?