[Resource] [Weapons] Captain J's SnapShooting Workshop 2!

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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

i see! anyway, i hope you can re-capture that gun with widescreen-friendly. but it's just my wish.
Choke On Blood
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Choke On Blood »

Nice I love those mechs dude, keep up the great work, I hope you learn how to add rotations to them, that would kick ass ! :D
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

i actually DID some rotations on sprites, such as this; http://i.imgur.com/DKNpfpM.png and this; http://i.imgur.com/2nemspu.png

as you can see, i does know how make 'em rotate. but i'm kind of lazy person to do such this thing.
Choke On Blood
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Choke On Blood »

Captain J wrote:i actually DID some rotations on sprites, such as this; http://i.imgur.com/DKNpfpM.png and this; http://i.imgur.com/2nemspu.png

as you can see, i does know how make 'em rotate. but i'm kind of lazy person to do such this thing.
Ah ok lol, dayum i wish I learned to do that. I practice rotations by drawing out different positions or drawing doom monsters in their different rotations... anyways, nice dude . :D
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

F.O.A.D Mk.ll medium caliber SMG has been added, i'm too lazy for spriting now.
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Sgt. Shivers
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Sgt. Shivers »

Captain J wrote:F.O.A.D Mk.ll medium caliber SMG has been added, i'm too lazy for spriting now.
Neat SMG, where's it from? The magazine on the top makes it look very unique.
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

read more infos...here;
http://forum.zdoom.org/viewtopic.php?f= ... 80#p749379

i'm pretty sure turbosquad is now out of good model shots without buying it.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Ryan Cordell »

That plasma cannon looks nice, definitely gonna use it.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

many thanks, just use everything you want! and don't forget leave the credit too!
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LostSkull
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by LostSkull »

Dayyum, awesome work
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

MS-5 Sniper Phaser Rifle has been added, for last time.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by GhostKillahZero »

Glad I could help, and lots of awesome work here :D
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

WW2 Weapon Pack Addition from Old World Jpg Screenies Requested by S_Andrew_S has been added, meet the mg-42, m2 bazooka, m2 flamethrower, stg-44 and mp-38 from here!...with lousy qualities!

also it's on a progress, too. take a guess which what kind of gun will appear.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Uboa »

More weapons for my massive HUD Weapons folder, sweet. :)
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

hey, thanks! BTW, i just forgot to post the rest of works, though. and it's the formidable energy weaponries from raven software's wolfenstein!...which means they are just got ripped from youtube screen shots and it has a bad qualities, too.

EDIT: and WW2 Grenades has been added and all of ww2 weaponries are now belongs to my imgur's album. because i really don't want make my thread lagging a lot. anyway here's the link!
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