by Nash » Mon May 26, 2014 8:00 pm
I ran around some of the Doom levels with r_polymost 3. It's actually impressive despite being in such an incomplete state. All the time, all I thought about was, "man this renderer works, it just needs textures to be drawn", but of course we all know it's just not that easy... :D
(Also, my eyes kind of hurt now after staring at those bright orange/blue surfaces after 15 minutes)