[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

agaures wrote:Image...by mike.
and i really don't want to think about mike12 got interested this(a joke, yes.).
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
Used a famas as base just to get the shape right.
But might be useful to somebody..
Spoiler:
ey, that's part of my badly model-ripped famas without shadows. good to see this thing is doing a it's great job!
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MarlboroMike2100
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Re: [SPRITES] Spriting Carnival!!

Post by MarlboroMike2100 »

After fist fighting witg photobuckets sudden... Changes, got something to load up. Accidently stumbled onto a post asking something(gave a harryhousen answer without getting what they needed in full so was mistaken for a bot... Gonna roll with it on a "sell you hqzardous/defective stuff... Introducing the T88 buster, hanger lookin a little empty? Sudden infestation?... Lol
Image
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QuickShotGunman
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Re: [SPRITES] Spriting Carnival!!

Post by QuickShotGunman »

Mike12 wrote:A hand-drawn gun I've been working on, still working on an extra transitional frame.
Image

And uh, me goofing off with some of my resources from something else I'm working on:
Spoiler:
Nice, UTS.
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Blox
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Re: [SPRITES] Spriting Carnival!!

Post by Blox »

Image
doing shit for gmotaguy
(when my apathetic ass decides not to hold me down)
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GhostKillahZero
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Re: [SPRITES] Spriting Carnival!!

Post by GhostKillahZero »

Some people personally like LMG sprites, but you will like this one too!
Image
Still needs major editing though...
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Ravick
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Re: [SPRITES] Spriting Carnival!!

Post by Ravick »

Deimus wrote: maybe this as a base?
Image
I know it is not the goal you wanted, but I rly like this one! :o
agaures wrote:I got inspired...

Image

...by mike.
Her... As a brazilian, I must say that it'd be better to improve the backward abundance... :mrgreen:
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IMX
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Re: [SPRITES] Spriting Carnival!!

Post by IMX »

zrrion the insect wrote:I edited an old sprite from somewhere, and it turned out pretty cool. (I would appreciate it if someone could help with the credits on this thing.)
Image
I would KILL for a centered version.
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Deimus
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Re: [SPRITES] Spriting Carnival!!

Post by Deimus »

Ravick wrote:
Deimus wrote: maybe this as a base?
Image
I know it is not the goal you wanted, but I rly like this one! :o
I didn't make that, thats sprite is base found in http://forum.zdoom.org/viewtopic.php?f= ... 20#p468212

the other was Captain J famas, i thought it looked cool.
Making a sniper long barreled sniper is hard :(

However this my hasty edit:
Image
Last edited by Deimus on Wed Apr 09, 2014 9:54 pm, edited 1 time in total.
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GhostKillahZero
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Re: [SPRITES] Spriting Carnival!!

Post by GhostKillahZero »

Deimus wrote:Making a sniper long barreled sniper is hard :(
Yeah, especially if your trying to make a centered one in good quality edit is hard too! like this one.
Image
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Deimus
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Re: [SPRITES] Spriting Carnival!!

Post by Deimus »

GhostKillahZero wrote:
Deimus wrote:Making a sniper long barreled sniper is hard :(
Yeah, especially if your trying to make a centered one in good quality edit is hard too! like this one.
Image

Pretty good so far, scope maybe more warped maybe? too round at that angle?

I thin my problem is the walkie talkie, i drew redlines to get a better shape, i think i can work with the edit i just made, but my problem is figuring how the scope would look like.
Image
I need to work on the base more, the front needs to be better
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Blox wrote:Image
doing shit for gmotaguy
(when my apathetic ass decides not to hold me down)
kegan and i'm waiting for your gauntlet, seriously.
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Deimus
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Re: [SPRITES] Spriting Carnival!!

Post by Deimus »

torridGristle wrote:
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.

hmm never thought of that. Thanks shiz now i need to find a good base sprite. was gonna use the one i just edited but dont think i can make it tilt up.
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Slax
... in rememberance ...
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Oh, UTS-15. You seem to be the crappiest thing since... poo.
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Deimus wrote:
torridGristle wrote:
Deimus wrote:im unsatisfied,
kind hard making a long barreled rifle recognizable.
If you make another sprite or two from a different angle, like a recoil sprite, you could better show off the length of the barrel by having the gun move back and tilt the barrel up using shear or perspective transform.

hmm never thought of that. Thanks shiz now i need to find a good base sprite. was gonna use the one i just edited but dont think i can make it tilt up.
I tried pulling it back.
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