[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Jan 16, 2014 1:37 am

zrrion the insect wrote:
Captain J wrote:gas can sprite
That's a very nice gas can. Did you take a picture of one and cut it out, or did you find a picture somewhere? Either way it looks good.
i found that origin of that sprite dy searching in a google, typing a 'gasoline can'. also it was not hard to edit at all.

also that muzzle sprite's credit goes to Eriance.
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Re: [SPRITES] Spriting Carnival!!

Postby MidoriMan » Thu Jan 16, 2014 2:46 am

Here is a take on an ambush enemy; Espi and Vader's Stone Imp reforming from a stone pillar.

Image

Credits:
ID Software, AreyeP, Espi, and Vader
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Re: [SPRITES] Spriting Carnival!!

Postby The Zombie Killer » Thu Jan 16, 2014 2:47 am

That's actually a really neat idea
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Thu Jan 16, 2014 3:04 am

Oh man, stealth enemies are the best. Blood gargoyles used to freak me out as a kid.
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Re: [SPRITES] Spriting Carnival!!

Postby WickedRedGrin » Thu Jan 16, 2014 5:08 am

Image
Any tips for making a Tron Identification Disk, Chainsaw?
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Re: [SPRITES] Spriting Carnival!!

Postby TheMightyHeracross » Thu Jan 16, 2014 6:34 am

I'm coding that an submitting it to the Realm667 Beastiary after I update the Axe, if that's alright with you of course. :)
EDIT: I meant Midori Man's edit
Last edited by TheMightyHeracross on Tue Jan 21, 2014 8:11 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby zrrion the insect » Thu Jan 16, 2014 7:34 am

Bonus points if you have some bits of marble/stone fall off of the thing when it morphs, similar to how the Afrit spawns pieces when it "hatches."
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Re: [SPRITES] Spriting Carnival!!

Postby Hindsight2020 » Thu Jan 16, 2014 10:37 am

Bonus points if you have some bits of marble/stone fall off of the thing when it morphs, similar to how the Afrit spawns pieces when it "hatches."


Completely agree! And the stone rubble stays there for good. This is one of the best monster idea's I've seen in a long time. Hope it goes somewhere. I'll be looking for it on R667.
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Re: [SPRITES] Spriting Carnival!!

Postby IMX » Thu Jan 16, 2014 1:31 pm

Something I've been toying around with, a concept for Demonicron

Spoiler: 2x


To-do: Definitively add a new set of flamethrowers, maybe add some bits from the Daedabus, and other stuff maybe

But first things first, I think I'll need Eriance's permission to use the portion from his Corpulent in order to keep going with this (I took his mouth from a custom monster made by zrrion but later I discovered that it was an edit from Eriance's monster)
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Jan 16, 2014 1:38 pm

maybe you can try out the doom 64 mancubi's one, i never seen it's getting used but once. or is that too much big for him?
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Thu Jan 16, 2014 2:33 pm

Silly mancubus. You can't shave without hands! NOW LOOK WHAT YOU DID!
Head details seem to have some very slight discrepancies. Loss of upper head wrinkly stuff on the firing frame.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Jan 16, 2014 11:39 pm

rotate.gif
rotate.gif (8.18 KiB) Viewed 978 times
unfinished MG kommando has been finished at least, also thanks to woolie wool for cheering me up!

https://www.mediafire.com/?56aknsz3i88mhgh
updated from wolfers for wolfers, also credit has been updated too.
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Re: [SPRITES] Spriting Carnival!!

Postby The Zombie Killer » Fri Jan 17, 2014 1:37 am

Image
Did a gravity gun sprite (with help from 1337spy) by editing a photo of Neca's gravity gun replica from PCGamer
Will be making an appearance (along with the freedom for you guys to use it) in the next beta of my mod

Note: This is BASED on HL2's gravity gun, hence why it doesn't have the gravity gun's "claws". Feel free to edit them back on when the next beta is released.
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Re: [SPRITES] Spriting Carnival!!

Postby E.C.S » Fri Jan 17, 2014 1:46 am

The Zombie Killer wrote:Did a gravity gun sprite (with help from 1337spy) by editing a photo of Neca's gravity gun replica from PCGamer
Will be making an appearance (along with the freedom for you guys to use it) in the next beta of my mod

Note: This is BASED on HL2's gravity gun, hence why it doesn't have the gravity gun's "claws". Feel free to edit them back on when the next beta is released.


Just a little curious, wouldn't be easier just use Half-Life 2's gravity gun to make sprites instead of the photo? (Unless that was the idea) I think I have seen someone doing that, but just asking.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Jan 17, 2014 1:50 am

also, this is kinda held up little much, though.
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